diff --git a/DRT for Group Project.docx b/DRT for Group Project.docx index 5a0e7b0..8de050a 100644 Binary files a/DRT for Group Project.docx and b/DRT for Group Project.docx differ diff --git a/GBoard.cpp b/GBoard.cpp index 1498f5b..560b585 100644 --- a/GBoard.cpp +++ b/GBoard.cpp @@ -146,7 +146,7 @@ void GBoard::displayBoard(Critter*** board){ } /*********************************************************************************** - * * This oneLotate() function describes one day(turn). + * * This oneRotate() function describes one day(turn). * * First, it checks if a cell is empty or not. If not, a critter is checked * * moved = false through the whole board. Next, it checks if there is * * a doodle bug in a cell through the whole board. if so. it calls move(). @@ -160,7 +160,7 @@ void GBoard::displayBoard(Critter*** board){ * * @param board ************************************************************************************/ -void GBoard::oneLotate(Critter*** board) +void GBoard::oneRotate(Critter*** board) { int i,j; diff --git a/GBoard.h b/GBoard.h index cd01a5b..97c7ef1 100644 --- a/GBoard.h +++ b/GBoard.h @@ -34,7 +34,7 @@ class GBoard { void fillBoard(Critter*** b); void displayBoard(Critter*** b); - void oneLotate(Critter*** b); + void oneRotate(Critter*** b); void deleteBoard(Critter*** b); }; diff --git a/Group Project CS 162 ERD (1).png b/Group Project CS 162 ERD (1).png deleted file mode 100644 index 785c2f2..0000000 Binary files a/Group Project CS 162 ERD (1).png and /dev/null differ diff --git a/Group Project CS 162 ERD (2).png b/Group Project CS 162 ERD (2).png new file mode 100644 index 0000000..a53eec3 Binary files /dev/null and b/Group Project CS 162 ERD (2).png differ diff --git a/README.md b/README.md index 1e35a3b..81b868a 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,2 @@ # MyWork-for-Critter-P--cs162 -This is originally class group work, and I just doing this while waiting other's work done to do debugging or checking. Then, thankfully it is working well. +This is For the Group Project CS 162. Predator prey simulation game. Predator is Doodle Bug and prey is Ant.