-
Notifications
You must be signed in to change notification settings - Fork 37
Open
Description
DGS while idle runs dgsCoreRender every frame. This should be unnecesary, since no DGS elements are on screen or even loaded.
You can check this by opening a clean server, starting DGS and IPB and search Lua timing (option d).
This should not be the case. Unless there is a DGS element created or something like debugdgs enabled, there should be no onClientRender or onClientPreRender functions running. They should be added after a DGS element has been created, or even better, when a DGS element is being rendered. This will make DGS perform MUCH better while is not loaded.
On high FPS it can lead for up to 1.5% CPU usage (AMD Ryzen 5 2600 on Windows 10), while on low FPS it gets like 0.4-0.5% CPU usage.
Metadata
Metadata
Assignees
Labels
No labels
