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This repository was archived by the owner on Mar 13, 2025. It is now read-only.
Hey the cybermind, I play a game called "Star Trek Voyager Elite Force". It's very similar to quake 3 (one of the earliest games based off of the ID Tech 3 engine other than quake 3) and so I guess could work for this game.
I am quite new to C and modding, but I've figured out how to do custom voting strings by editing the callvote command source code in g_cmd.c. The issue is that I would also like to add some custom voting strings into a popular mod on the game called "Gladiator". However, the source code to this does not exist, and the developer has not answered my requests. I believe q3 multimod could be the answer here.
So I have a few questions:
How would I get q3multimod to support this game? Or will it already be supported?
Where can I download the mod (does not seem to be uploaded here)?
Are there any good tutorials on how it works?
I think I managed to get some q3 multimod source code files onto my hard drive before it was pulled from the other site, but I'm struggling to understand it. I just need the mod to run perfectly fine, except for the callvote command in g_cmds.c. I want the game to use a different one that I'll input, rather than the g_cmds.c from the source code I cannot edit.