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Create a new game engine, with a custom made canvas module built in, that uses WebGL and falls back to using canvas. By doing this, we can make lots of performance improvements and address the following issues:
- Support retina screens #17 Support retina screens
- Swap Box2dWeb for the original C++ version of Box2D, compiled to javascript using Emscripten #18 Swap Box2dWeb for the original C++ version of Box2D, compiled to javascript using Emscripten
- Add 2d lighting #61 Add 2d lighting
The new engine and canvas module should automatically support retina displays. Retina scaling should be done automatically to reduce bugs in the game's code. We should not have to deal with scaling outside of the new game engine.
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