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Support aerial perspective over transparent materials #90

@shotamatsuda

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@shotamatsuda

The inscattered light on a distant object seen through a transparent object is incorrect. This is because we rely on the depth texture to measure the distance that the view ray travels. It might be possible with AtmosphereLight and backdropNode, though it will never be supported in the post-process lighting (AerialPerspectiveNode with lighting enabled).

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    atmosphereSpecific to @takram/three-atmosphereenhancementNew feature or request

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