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mainwindow.h
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executable file
·72 lines (58 loc) · 1.63 KB
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWidget>
#include <ctime>
#include <cstdlib>
#include <QString>
#include "grille.h"
#include "destroy.h"
#include "selection5_v.h"
#include "selection4_v.h"
#include "selection3_v.h"
#include "selection3_h.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
bool isClicked=false;
int rowBackUp;
int colBackUp;
int score;
int step;
void gameStart();
void setClickPicture(Grille *grille);
bool check(int row1, int col1,int row2, int col2);//find the blocks to destroy
bool checkDoubleStar(int row1, int col1,int row2, int col2);
bool checkBombStar(int row1, int col1,int row2, int col2);
bool checkOneStar(int row1, int col1,int row2, int col2);
bool checkStar(int row, int col);
bool checkBox(int row, int col);
bool checkLine(int row, int col);
bool checkHorThree(int row, int col);
bool checkVerThree(int row, int col);
bool remplirVide();//Remplir Vide
bool peuEtreDetruit();//effacerLesPossibilites
bool cannotPlay();//
void fillInZero();//selectionApresElimination
void refreshCandy();
void resetMap();
QString score_str;
QString step_str;
private:
Ui::MainWindow *ui;
Grille *grille[10][10];
Destroy *e;
public slots:
void button_clicked(int row, int col);
void foo();
private slots:
void on_restartGame_clicked();
void on_quitGame_clicked();
};
#endif // MAINWINDOW_H