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Description
Release Type: Official Release
Version: 4.2.1.2487 and 4.3.0.2507
Platform(s): Windows
Describe the bug
When using a Static Mesh collider shape with Bullet Static Collider component, some faces of the static mesh will not detect collisions.
These faces that are no longer detecting collisions doesn't even show up as red wireframe in the editor any more.
Inconsistencies in normals detection?
To Reproduce
Steps to reproduce the behavior:
Expected behavior
All faces of the static mesh asset should detect collisions.
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Additional context
The last version where static mesh collisions are working as expected is 4.2.0.2381.
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bugSomething isn't workingSomething isn't working