-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Description
Release Type: Official Release
Version: 4.2.0.2371
Platform(s): Windows
Describe the bug
When saving the solution in the game studio, the list of asset folders in the sdpkg-file of the projects grows every time you save. Additionally, the absolute path of the asset folders is added.
To Reproduce
Steps to reproduce the behavior:
- Open a project in game studio from a clean git repo
- Make some changes
- Save
- Look in the git diff of the
sdpkg-file.
Expected behavior
The sdpkg-file should normally not be changed when saving in the game studio.
Screenshots
If applicable, add screenshots to help explain your problem (use GitHub drag & drop)
Log and callstacks
If any, please attach here any log or callstack (preferably in a .txt file using GitHub drag and drop)
The failure seems to be happened here:
| if (!assetFolders.Add(assetFolderAbsolute)) |
In the current version, every time the asset folder was not added, it is added to the AssetsFolder list.
| 4.2.0.2293 | 4.2.0.2371 |
|---|---|
![]() |
![]() |
Additional context
Add any other context about the problem here.


