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You can do one of the 2:

  • Have a dedicated start entity with a StartupScript and use the Start method.
  • Use a GameSystem, add it at the start of the application in a custom game class and run logic in the LoadContent method. Just make sure it is run after the SceneSystem is run for the Scene to be loaded.

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@Arc-huangjingtong
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Answer selected by Arc-huangjingtong
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