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wall-rules.tmx
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24 lines (24 loc) · 1.21 KB
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.1" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="64" tileheight="64" infinite="0" nextlayerid="9" nextobjectid="1">
<tileset firstgid="1" name="sokoban_tilesheet" tilewidth="64" tileheight="64" tilecount="104" columns="13">
<image source="sokoban_tilesheet.png" width="832" height="512"/>
</tileset>
<layer id="6" name="regions" width="5" height="5">
<data encoding="base64">
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACkAAAAAAAAAAAAAAAAAAAAAAAAAKQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
</data>
</layer>
<layer id="7" name="input_Ground" width="5" height="5">
<properties>
<property name="StrictEmpty" type="bool" value="true"/>
</properties>
<data encoding="base64">
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
</data>
</layer>
<layer id="8" name="output_Walls" width="5" height="5">
<data encoding="base64">
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
</data>
</layer>
</map>