-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathnameData.js
More file actions
527 lines (525 loc) · 19.6 KB
/
nameData.js
File metadata and controls
527 lines (525 loc) · 19.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
monName = [
'0',
'Slime', 'Surprised Slime', 'Angry Slime', 'Happy Slime', 'Expressionless Slime', 'Bat Goblin', 'Warrior Goblin', 'Thrower Goblin', 'Bomb Goblin', 'Ranger Goblin',
'2-1', '2-2', '2-3', '2-4', '2-5', '2-6', '2-7', '2-8', '2-9', '2-0',
'3-1', '3-2', '3-3', '3-4', '3-5', '3-6', '3-7', '3-8', '3-9', '3-0',
'4-1', '4-2', '4-3', '4-4', '4-5', '4-6', '4-7', '4-8', '4-9', '4-0',
'5-1', '5-2', '5-3', '5-4', '5-5', '5-6', '5-7', '5-8', '5-9', '5-0',
'6-1', '6-2', '6-3', '6-4', '6-5', '6-6', '6-7', '6-8', '6-9', '6-0',
'7-1', '7-2', '7-3', '7-4', '7-5', '7-6', '7-7', '7-8', '7-9', '7-0',
'8-1', '8-2', '8-3', '8-4', '8-5', '8-6', '8-7', '8-8', '8-9', '8-0',
'9-1', '9-2', '9-3', '9-4', '9-5', '9-6', '9-7', '9-8', '9-9', '9-0',
'0-1', '0-2', '0-3', '0-4', '0-5', '0-6', '0-7', '0-8', '0-9', '0-0',
];
monNameKor = [
'0',
'슬라임', '놀란 슬라임', '화난 슬라임', '행복한 슬라임', '무표정 슬라임', '방망이 고블린', '전사 고블린', '투척 고블린', '폭탄 고블린', '레인저 고블린',
'선인장', '서부의 선인장', '총잡이 선인장', '안경쓴 선인장', '선인장 두목', '사막 덤불', '가시 사막 덤불', '오아시스 덤불', '폭발성 덤불', '응축된 사막 덤불',
'아기 펭귄', '팽귄', '아기 황제팽귄', '황제팽귄', '펭귄 왕', '흉악한 북극곰', '얼음 북극곰', '물 북극곰', '기체 북극곰', '불 북극곰',
'꽃', '4-2', '4-3', '4-4', '4-5', '악어', '4-7', '4-8', '4-9', '4-0',
'스켈레톤', '5-2', '5-3', '5-4', '5-5', '던전 벽돌', '5-7', '5-8', '5-9', '5-0',
'6-1', '6-2', '6-3', '6-4', '6-5', '괴생물체 A', '6-7', '6-8', '6-9', '6-0',
'7-1', '7-2', '7-3', '7-4', '7-5', '7-6', '7-7', '7-8', '7-9', '7-0',
'8-1', '8-2', '8-3', '8-4', '8-5', '8-6', '8-7', '8-8', '8-9', '8-0',
'9-1', '9-2', '9-3', '9-4', '9-5', '9-6', '9-7', '9-8', '9-9', '9-0',
'0-1', '0-2', '0-3', '0-4', '0-5', '0-6', '0-7', '0-8', '0-9', '0-0',
'우주', '무한의 코어'
];
monNameEng = [
'0',
'Slime', 'Surprised Slime', 'Angry Slime', 'Happy Slime', 'Expressionless Slime', 'Bat Goblin', 'Warrior Goblin', 'Thrower Goblin', 'Bomb Goblin', 'Ranger Goblin',
'Cactus', 'Western Cactus', 'Gunman Cactus', 'Glasses Cactus', 'Cactus Boss', 'Desert Bush', 'Spiked Desert Bush', 'Oasis Desert Bush', 'Explosive Desert Bush', 'Condensed Desert Bush',
'Baby Penguin', 'Penguin', 'Baby Emperor Penguin', 'Emperor Penguin', 'King Penguin', 'Vicious Polar Bear', 'Ice Polar Bear', 'Water Polar Bear', 'Gas Polar Bear', 'Fire Polar Bear',
'4-1', '4-2', '4-3', '4-4', '4-5', '4-6', '4-7', '4-8', '4-9', '4-0',
'5-1', '5-2', '5-3', '5-4', '5-5', '5-6', '5-7', '5-8', '5-9', '5-0',
'6-1', '6-2', '6-3', '6-4', '6-5', '6-6', '6-7', '6-8', '6-9', '6-0',
'7-1', '7-2', '7-3', '7-4', '7-5', '7-6', '7-7', '7-8', '7-9', '7-0',
'8-1', '8-2', '8-3', '8-4', '8-5', '8-6', '8-7', '8-8', '8-9', '8-0',
'9-1', '9-2', '9-3', '9-4', '9-5', '9-6', '9-7', '9-8', '9-9', '9-0',
'0-1', '0-2', '0-3', '0-4', '0-5', '0-6', '0-7', '0-8', '0-9', '0-0',
'Universe', 'Core Of Infinity'
];
mobKilled = [
'0',
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
];
lootName = [
'0',
'Slime Loot', 'Shiny Slime Loot', 'Goblin Loot', 'Shiny Goblin Loot',
'2-1', '2-2', '2-3', '2-4',
'3-1', '3-2', '3-3', '3-4',
'4-1', '4-2', '4-3', '4-4',
'5-1', '5-2', '5-3', '5-4',
'6-1', '6-2', '6-3', '6-4',
'7-1', '7-2', '7-3', '7-4',
'8-1', '8-2', '8-3', '8-4',
'9-1', '9-2', '9-3', '9-4',
'0-1', '0-2', '0-3', '0-4'
];
lootNameKor = [
'0',
'슬라임 가방', '반짝이는 슬라임 가방', '고블린 가방', '반짝이는 고블린 가방',
'선인장 수통', '반짝이는 선인장 수통', '덤불 수통', '반짝이는 덤불 수통',
'팽귄 얼음', '반짝이는 팽귄 얼음', '북극곰 얼음', '반짝이는 북극곰 얼음',
'4-1', '4-2', '4-3', '4-4',
'5-1', '5-2', '5-3', '5-4',
'6-1', '6-2', '6-3', '6-4',
'7-1', '7-2', '7-3', '7-4',
'8-1', '8-2', '8-3', '8-4',
'9-1', '9-2', '9-3', '9-4',
'0-1', '0-2', '0-3', '0-4'
];
lootNameEng = [
'0',
'Slime Loot', 'Shiny Slime Loot', 'Goblin Loot', 'Shiny Goblin Loot',
'Cactus water bottle', 'Shiny Cactus water bottle', 'Bush water bottle', 'Shiny Bush water bottle',
'Penguin Ice', 'Shiny Penguin ice', 'Polar bear ice', 'Shiny Polar bear ice',
'4-1', '4-2', '4-3', '4-4',
'5-1', '5-2', '5-3', '5-4',
'6-1', '6-2', '6-3', '6-4',
'7-1', '7-2', '7-3', '7-4',
'8-1', '8-2', '8-3', '8-4',
'9-1', '9-2', '9-3', '9-4',
'0-1', '0-2', '0-3', '0-4'
];
lootQuantity = [
'0',
0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
];
weaponName = [
'0',
'Gel sword', 'Gel boomerang', 'Iron sword', 'Spiked bat', 'Emerald Sword',
'2-1', '2-2', '2-3', '2-4', '2-5',
'3-1', '3-2', '3-3', '3-4', '3-5',
'4-1', '4-2', '4-3', '4-4', '4-5',
'5-1', '5-2', '5-3', '5-4', '5-5',
'6-1', '6-2', '6-3', '6-4', '6-5',
'7-1', '7-2', '7-3', '7-4', '7-5',
'8-1', '8-2', '8-3', '8-4', '8-5',
'9-1', '9-2', '9-3', '9-4', '9-5',
'0-1', '0-2', '0-3', '0-4', '0-5'
];
weaponNameKor = [
'0',
'젤 검', '젤 부메랑', '철 검', '가시 방망이', '에메랄드 검',
'가시 화살', '물폭탄', '사막 단검', '밧줄', '토파즈 검',
'얼음 단검', '눈덩이', '냉동고', '음료수', '사파이어 검',
'4-1', '4-2', '4-3', '4-4', '4-5',
'5-1', '5-2', '5-3', '5-4', '5-5',
'6-1', '6-2', '6-3', '6-4', '6-5',
'7-1', '7-2', '7-3', '7-4', '7-5',
'8-1', '8-2', '8-3', '8-4', '8-5',
'9-1', '9-2', '9-3', '9-4', '9-5',
'0-1', '0-2', '0-3', '0-4', '0-5'
];
weaponNameEng = [
'0',
'Gel sword', 'Gel boomerang', 'Iron sword', 'Spiked bat', 'Emerald Sword',
'Thorn arrow', 'Water bomb', 'Desert dagger', 'Rope', 'Topaz Sword',
'Ice dagger', 'Snowball', 'Freezer', 'Drink', 'Sapphire Sword',
'4-1', '4-2', '4-3', '4-4', '4-5',
'5-1', '5-2', '5-3', '5-4', '5-5',
'6-1', '6-2', '6-3', '6-4', '6-5',
'7-1', '7-2', '7-3', '7-4', '7-5',
'8-1', '8-2', '8-3', '8-4', '8-5',
'9-1', '9-2', '9-3', '9-4', '9-5',
'0-1', '0-2', '0-3', '0-4', '0-5'
];
weaponLevel = [
'0',
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
];
artifactName = [
];
artifactNameKor = [
'',
'초원의 정수', '사막의 정수', '얼음의 정수', '정글의 정수', '던전의 정수', '실험실의 정수', '화산의 정수', '하늘의 정수', '태양계의 정수', '우주의 정수',
'젤', '철 판', '에메랄드', '2-1', '2-2', '2-3', '3-1', '3-2', '3-3', '4-1',
'4-2', '4-3', '5-1', '5-2', '5-3', '6-1', '6-2', '6-3', '7-1', '7-2',
'7-3', '8-1', '8-2', '8-3', '9-1', '9-2', '9-3', '0-1', '0-2', '0-3',
'A-1', 'A-2', 'A-3', 'A-4', 'A-5', 'A-6', 'A-7', 'A-8', 'A-9', 'A-0',
'O-1', 'O-2', 'O-3', 'O-4', 'O-5', 'O-6', 'O-7', 'O-8', 'O-9', 'O-0',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', ''
];
artifactNameEng = [
'',
'Grassland Essence', 'Desert Essence', 'Ice Essence', 'Jungle Essence', 'Dungeon Essence', 'Lab Essence', 'Volcano Essence', 'Sky Essence', 'Solar system Essence', 'Universe Essence',
'Gel', 'Iron Plate', 'Emerald', '2-1', '2-2', '2-3', '3-1', '3-2', '3-3', '4-1',
'4-2', '4-3', '5-1', '5-2', '5-3', '6-1', '6-2', '6-3', '7-1', '7-2',
'7-3', '8-1', '8-2', '8-3', '9-1', '9-2', '9-3', '0-1', '0-2', '0-3',
'A-1', 'A-2', 'A-3', 'A-4', 'A-5', 'A-6', 'A-7', 'A-8', 'A-9', 'A-0',
'O-1', 'O-2', 'O-3', 'O-4', 'O-5', 'O-6', 'O-7', 'O-8', 'O-9', 'O-0',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', '',
'', '', '', '', '', '', '', '', '', ''
];
standardNotation = [
'', 'K', 'M', 'B', 'T', 'Qu', 'Qi', 'Sx', 'Sp', 'O', 'N',
];
standardNotation2 = [
'', 'U', 'D', 'T', 'Qa', 'Qi', 'Sx', 'Sp', 'Oc', 'No'
];
standardNotation3 = [
'Dc', 'Vg', 'Tg', 'Qag', 'Qig', 'Sxg', 'Spg', 'Ocg', 'Nog', 'Ce'
];
extraStatusTips = [
'The maximum level of the weapon is +999!',
'Rare-grade sword damage is low, but with experience bottle!',
'The amount of experience required is x3.2 each time the level goes up.!',
'There are 100 monsters, and 2 bosses!',
'???'
];
extraStatusTipsKor = [
'무기의 최대 레벨은 +999 입나다!',
'희귀등급 검은 데미지는 낮지만 경험치 병이 딸려옵니다!',
'필요 경험치량은 레벨이 오를때마다 3.2배씩 증가합니다!',
'이 게임에는 몬스터 100마리와 보스 2마리가 있습니다!',
'<span class="chestTP">아더월디 1화 이상부터 몬스터들이 10% 확률로 토큰을 드랍합니다</span>',
'<span class="chestTP">우주를 격파하면 상자가 1/2000의 확률로 TP를 줍니다</span>',
'<span class="chestTP">아더월디 횟수에 비례해 TP획득량이 증가합니다</span>',
'<span class="chestTP">아티팩트 51~60은 초기화 되지 않습니다</span>'
];
extraStatusTipsEng = [
'The maximum level of the weapon is +999!',
'Rare-grade sword damage is low, but with experience bottle!',
'The amount of experience required is x3.2 each time the level goes up.!',
'There are 100 monsters, and 2 bosses!',
'<span class="chestTP">If Otherworld count is greater than 1, monster will drop token (10% chance)</span>',
'<span class="chestTP">After Universe is broken, chest will drop TP (1/2000 chance)</span>',
'<span class="chestTP">TP gain increase based on Otherworldy Count</span>',
'<span class="chestTP">Artifact 51~60 wont destoried</span>'
];
varData = [
'playerLevel', 'stageUnlocked', 'playerExp', 'playerExpNeed', 'token',
'playerHitPS', 'collectedWeapon', 'weaponMastery', 'playerDmg', 'translateNum',
'weaponLevel', 'lootQuantity', 'tokenUpgrade', 'tokenUpgradePrice', 'tokenUpgrade',
'tokenUpgradePrice', 'mobKilled', 'brokeUniverse', 'masteryCompeleted', 'playerSP',
'masteryBought', 'playtime', 'codeEnterd', 'totalCode', 'notationForm',
'totalToken', 'artifactQuantity', 'ldm', 'meta', 'otherworldyCount',
'tp', 'upgradeCost', 'upgradeBought', 'chestTP', 'dtr',
'autoBought', 'autoActive', 'otherworldyChest', 'nextArti', 'stagePage',
'lootPage', 'weaponPage'
];
resetData = {
0: 0, 1: 0, 2: 0, 3: 10, 4: 0,
5: 1, 6: 0, 7: 0, 8: 1, 9: 0,
10: ['0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
11: ['0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
12: [0, 0, 0, 0, 0, 0, 0],
13: [3, 5, 10, 50, 5, 10, 100],
14: [0, 0, 0, 0, 0, 0, 0],
15: [3, 5, 10, 50, 5, 10, 100],
16: ['0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
17: 0,
18: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
19: 0,
20: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
21: 0,
22: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
23: 0,
24: 0,
25: 0,
26: ['0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
27: 0,
28: 0,
29: 0,
30: 0,
31: [1, 2, 10, 5, 3000, 50, 5000, 7000, 130000, 250000, 400000, 25, 0, 0, 0, 0, 0, 0, 0, 0],
32: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
33: 0,
34: 0,
35: [0, 0, 0, 0, 0, 0, 0, 0],
36: [0, 0, 0, 0, 0, 0, 0, 0],
37: 0,
38: 51,
39: 1,
40: 1,
41: 1
};
popupMsg = [
'Reached max stage!', 'Reach Level', 'to Open', 'Break The Universe to Open'
];
popupMsgKor = [
'최대 단계 도달!', '', '레벨에 도달하여 해금', '우주를 파괴하여 해금'
];
popupMsgEng = [
'Reached max stage!', 'Reach Level', 'to Open', 'Break The Universe to Open'
];
tokenUpgradeName = [
'Damage Buff', 'Click Buff', 'EXP Buff', 'Monster EXP Buff', 'Token (Click)', 'Token (Timer)'
];
tokenUpgradeNameKor = [
'공격력 버프', '클릭 버프', '경험치 버프', '몬스터 경험치 버프', '토큰 획득 (클릭)', '토큰 획득 (타이머)', '자동 클릭'
];
tokenUpgradeNameEng = [
'Damage Buff', 'Click Buff', 'EXP Buff', 'Monster EXP Buff', 'Token (Click)', 'Token (Timer)', 'Auto Click'
];
tokenUpgrade = [
0, 0, 0, 0, 0, 0, 0
];
tokenUpgradePrice = [
3, 5, 10, 50, 5, 10, 100
];
tokenUpgradeCap = [
9999, 4000, 99, 15, 99, 85, 9999
];
masteryCompeleted = [
0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0
];
masteryBought = [
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
];
masteryPrice = [
12, 12, 15, 30,
40, 42, 55, 70,
85, 85, 120, 130,
200, 400, 900, 1200,
3000, 4000, 8000, 9999
];
masteryInfo = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
];
masteryInfoKor = [
'레벨에 비례한 추가 데미지',
'몬스터를 잡을때 loot를 두배로 얻을 확률',
'모든 무기 레벨의 합산에 비례한 경험치 부스트',
'현재 레벨에 비례한 얻는 토큰 양 부스트',
'강력한 몬스터 등장(Loot x100)',
'레어 등급의 검이 나올 확률 x2',
'레벨에 비례한 타이머로 획득한 토큰 부스트',
'자동클릭으로도 토큰 획득 가능',
'몬스터 처치 스탯 x3',
'토큰 클릭 업그레이드가 자동 클릭에도 적용',
'아티팩트 발견 확률 x2',
'의문의 상자 발견 확률 x2',
'',
'',
'',
'',
'',
'',
'',
''
];
masteryInfoEng = [
'Additional damage based on level',
'Chance to get double loot when defeating a monster',
'Boost EXP gain based on the Sum of all weapon Levels',
'Boost amount of tokens gained based on Level',
'Powerful monster appears (Loot x100)',
'Rare-class sword chance x2',
'Token boost obtained with timer based on Level',
'Tokens can also be obtained by Auto Click',
'Monster Kill Stat x3',
'Token click upgrade applies to automatic clicks, too',
'Chance to Discover Artifact x2',
'Chance to Discover Mysterious Chest x2',
'DMG mult based on monster level',
'',
'',
'',
'',
'',
'',
''
];
artifactQuantity = [
'0',
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
];
artifactEffect = [
'0',
1, 2, 3, 4, 6, 7, 8, 10, 11, 12,
6, 3, 1, 1, 9, 3, 2, 4, 11, 1,
4, 12, 10, 9, 2, 4, 7, 7, 11, 6,
8, 3, 10, 11, 12, 10, 10, 4, 5, 11,
4, 5, 2, 11, 1, 8, 9, 10, 12, 4,
1, 6, 13, 7, 8, 14, 15, 4, 5, 15,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
];
artifactEffectPow = [
'0',
0.1, 0.05, 1, 0.2, 0.1, 0.5, 0.01, 0.01, 0.1, 0.05,
0.1, 0.5, 1, 0.2, 0.05, 2, 0.05, 0.1, 0.5, 0.3,
0.2, 0.1, 0.01, 0.02, 0.1, 0.2, 0.1, 1, 0.1, 0.02,
0.5, 1, 0.01, 1, 0.05, 0.1, 0.3, 5, 1, 10,
1, 1, 1, 15, 10, 5, 10, 1, 0.2, 100,
40, 5, 0.05, 20, 30, 1, 0.1, 250, 3, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
];
artiBuffNameStr = [
'DMG Boost', 'EXP Boost', 'Crit Chance', 'Crit DMG', 'Bonus Loot',
'Token Boost (All)', 'Token Boost (Timer)', 'Token Boost (Click)', 'Monster Kill Stat', 'Monster Weakness',
'Monster Weakness Cap', 'Mysterious Chest Chance', 'TP Mult', 'Chest TP Cap', 'Artifact Chance'
];
artifactOverBoost = [
'0',
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0
];
upgradeInfo = [
];
upgradeBought = [
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0
];
upgradeInfoKor = [
'아더월디 횟수에 비례한 데미지 부스트',
'TP개수에 비례한 경험치 부스트',
'meta world 해금',
'몬스터 경험치가 ^a+0.05 에서 시작',
'토큰 x5',
'+25 SP와 함께 시작',
'스킬 가격 -10%',
'일부 스킬 강화',
'레벨 제한 늘리기',
'몬스터 킬 스텟 +2',
'멀티 레이어 퀘스트',
'스킬 4, 5번째 줄 해금',
'아티팩트 보존',
'Weakness제한 풀기',
'Loot x3',
'TP x2',
];
upgradeInfoEng = [
'Dmg boost based on Otherworldy count',
'Exp boost based on Transcesion Point',
'Unlock meta world',
'Monster EXP start at ^a+0.05',
'token x5',
'Start with +25 SP',
'Skill Price - 10%',
'Make some Skill stronger',
'Increase Max Level',
'Monster kill stat +2',
'Multi Layer Quest',
'Skill line 4, 5 (Not implemented yet)',
'Artifact wont reset',
'Break Weakness Cap',
'Loot x3',
'TP gain x2'
];
upgradeCost = [
1, 2, 10, 5,
0, 0, 0, 0,
3000, 50, 5000, 7000,
130000, 250000, 400000, 25,
0, 0, 0, 0
];
autoBought = [
0, 0, 0, 0,
0, 0, 0, 0
];
autoActive = [
0, 0, 0, 0,
0, 0, 0, 0
];
autoCost = [
7, 8, 15, 30,
42, 100, 200, 9999,
];
codeEnterd = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
];
translate = [
'Eng', 'Kor'
];
toTranslate = [
'monName', 'lootName', 'weaponName', 'extraStatusTips', 'popupMsg',
'tokenUpgradeName', 'masteryInfo', 'artifactName', 'upgradeInfo'
];