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ZoomBlurPass doesn't render meshes with custom shaders in three.js r74 #27

@sasha240100

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@sasha240100

That's what i have in console:

[GroupMarkerNotSet(crbug.com/242999)!:DC0E0406]GL ERROR :GL_INVALID_OPERATION : glDrawArrays: Source and destination textures of the draw are the same.

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