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  • The working prototype should include the following: * Divide of core components vs. game and modules. * Map and movement possible. * Inventory system with HUD-based inventory. Picking up items, dropping items, using items on other items / using items on themselves. Storage containers. Slots (e.x., back, pocket, glasses, uniform). * Rendering characters (hair/facial styles, skin tone, items in hand, items worn). * Sample computer with Nanotrasen UI (using html_interface core module).

    Overdue by 11 year(s)
    Due by December 6, 2014
    0/3 issues closed