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Making this a longevity function is both costly and relatively inefficient for the computing time it takes to transport live stats over, coupled with the fact that we're only querying games once per 20 seconds.
Ironically, making this a serverless function that runs once every 20 seconds between 12pm ET and 12am ET would be a much faster move and would be much cheaper -- only issue is running information through to check whether we should run this function again.
This is really only a suggestion and a ephemeral container like this can work for the interim considering this is just a side project -- when scaling up we may want to consider this if necessary.
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