flubber has this maxSegmentLength option, which will add points to line segments until all line segments satisfy whatever number was passed to maxSegmentLength. So if you have a triangle where one side is 15 pixels long, and maxSegmentLength is 10, one extra point will be added to it in the middle. The result is a more smooth transition. The lower maxSegmentLength, the smoother the transition, but also the higher the performance penalty for adding more points.
We should:
flubber has this
maxSegmentLengthoption, which will add points to line segments until all line segments satisfy whatever number was passed tomaxSegmentLength. So if you have a triangle where one side is 15 pixels long, andmaxSegmentLengthis 10, one extra point will be added to it in the middle. The result is a more smooth transition. The lowermaxSegmentLength, the smoother the transition, but also the higher the performance penalty for adding more points.We should:
maxSegmentLengthoption