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Some minor things to flesh out:
- Should full tile blocks or even quarter tile prohibit walls?
- Should square blocks have the option to rotate?
- Should full tile blocks require a flat surface?
- By default, I believe the current objects do not block supports and allow them to be drawn on top, should this behavior be continued?
- Should all blocks use the “overlap” property (ie, block rain); which is the obscure property in the JSON. Or should only quarter tile or larger use this?
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documentationImprovements or additions to documentationImprovements or additions to documentation