diff --git a/src/SUMMARY.md b/src/SUMMARY.md index 4a0d87b5fc..a8faf34e40 100644 --- a/src/SUMMARY.md +++ b/src/SUMMARY.md @@ -155,6 +155,7 @@ Space Station 14 - [Proposals]() - [Vulpkanin](en/space-station-14/character-species/proposals/vulpkanin.md) + - [Shrubs](en/space-station-14/character-species/proposals/shrub.md) - [Combat](en/space-station-14/combat.md) - [PR Guidelines](en/space-station-14/combat/guidelines.md) diff --git a/src/en/space-station-14/character-species/proposals/shrub.md b/src/en/space-station-14/character-species/proposals/shrub.md new file mode 100644 index 0000000000..7de6e5cf31 --- /dev/null +++ b/src/en/space-station-14/character-species/proposals/shrub.md @@ -0,0 +1,50 @@ +# Shrub Species + +| Designers | Implemented | GitHub Links | +|-----------|---------------|-----------------| +| Thinbug | :x: no | nothin yet | + +## Overview + +Proposal for Shrubs as a playable roundstart species, being a humanoid creature/monster vibed species, with their unique traits showcasing this while keeping them +socially functional. + +They are eyeless and possess a spooky and powerful mouth that allows them to consume a wider spread of items, naturally causing a small mess as they eat and are capable of producing biomass flora. + +## Background + +They are an original species, driven by satisfying my (and hopefully more people) specific creature/alien self expression desires. Inspired by xenos and general +bioluminescent creatures. + +## Design + +### Core Visual Elements + +They are meant to feel alien and a tad spooky. + +Their heads lack any eyes, ears or nose, possessing instead bioluminescent lines of sensory organs that allow them to perceive the world close to them. Having tentacle-like hair and digitigrade legs, with mouths hiding a pletora of tendrils, tentacles and teeth capable of consuming most matter. Their voices and sounds are echoey and chippery, and their skin may have colorful bioluminescent splashes, a slow side-effect of their bodies chemical processes. + +### Species Features + +#### Versatile Consumption + +Shrubs are capable of safely eating raw materials (steel, glass, plastic, plasma, uranium) and other small objects like wrappers and glasses. + +In turn, they go hungry slightly faster. + +#### Messy + +Whenever they ingest something they spill a small amount of toxic acidic chemicals. + +#### Eyeless Perception + +Given their lack of standard eyes, they posses a slightly shorter sight (1-2 tiles) + +#### Boneless + +Their bodies adapted to survive toxic enviorenments with little food sources, not predators, making their bodies boneless, soft and squishy. +Giving them a Slash and Pierce vulnerability and a Poison and Radiation resistance. + +#### Biomass Recyling + +Shrops are capable of consuming hunger to create a small amount of biomass flora, mostly creating bioluminescent pulsating spooky plants such as trees, grass and bushes. Rarely producing little fruits or critters