diff --git a/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs b/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs index b71418b9476..d48e425623f 100644 --- a/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs +++ b/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs @@ -30,7 +30,7 @@ public sealed partial class EyeComponent : Component [DataField, AutoNetworkedField] public bool DrawFov = true; - [AutoNetworkedField] + [DataField, AutoNetworkedField] public bool DrawLight = true; // yes it's not networked, don't ask. diff --git a/Robust.Shared/Graphics/Eye.cs b/Robust.Shared/Graphics/Eye.cs index 461fbcaecc5..d41e07fc176 100644 --- a/Robust.Shared/Graphics/Eye.cs +++ b/Robust.Shared/Graphics/Eye.cs @@ -16,7 +16,7 @@ public class Eye : IEye private MapCoordinates _coords; /// - [ViewVariables(VVAccess.ReadWrite)] + [ViewVariables] public bool DrawFov { get; set; } = true; ///