diff --git a/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs b/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs
index b71418b9476..d48e425623f 100644
--- a/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs
+++ b/Robust.Shared/GameObjects/Components/Eye/EyeComponent.cs
@@ -30,7 +30,7 @@ public sealed partial class EyeComponent : Component
[DataField, AutoNetworkedField]
public bool DrawFov = true;
- [AutoNetworkedField]
+ [DataField, AutoNetworkedField]
public bool DrawLight = true;
// yes it's not networked, don't ask.
diff --git a/Robust.Shared/Graphics/Eye.cs b/Robust.Shared/Graphics/Eye.cs
index 461fbcaecc5..d41e07fc176 100644
--- a/Robust.Shared/Graphics/Eye.cs
+++ b/Robust.Shared/Graphics/Eye.cs
@@ -16,7 +16,7 @@ public class Eye : IEye
private MapCoordinates _coords;
///
- [ViewVariables(VVAccess.ReadWrite)]
+ [ViewVariables]
public bool DrawFov { get; set; } = true;
///