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Pac-Man

Notes:

This is the first large-scale program that I produced.
It is not very code efficient as it was created before I became familiar with Object-Oriented Programming.
Much like the original game, the ghosts have three modes that they shift through:
Chase (trail Pac-Man), Scatter (move to respective corners), and Frightened (escape Pac-Man).
That being said, here are some images of the screen layouts and a demo video:

Note that there is an option to pause the game (this was not explored in the demo video).