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Description
Describe the bug you're experiencing
I've mentioned a similar issue a long while ago and it /seemed/ to involve the mod Fish's Undead Rising.
In every other case the game runs fine, but when going near a new village that's being generated within render distance, or getting near it after a crash and world reload, it just crashes.
Though considering the culprit isn't the /Parasite/ mob as it was in #242 , I'm confused.
I'm not even sure Performant is the cause, or Fish's undead rising.
So I apologize in advance if your mod isn't even involved.
But since it is mentioned, I'll post the report.
I hope you'll be able to help, if not at least point me in the right direction as I can't make heads or tails from the log file at this point.
Thank you for your time in advance.
Reproducability
- Create a new world, with the mods mentioned in the log file.
- Use the /locate command to find the nearest village and travel to it.
- Once near the village, as it gets generated (Or a specific part of it) you'll be kicked from the game.
Mod up to date
- Before submitting this issue I updated to the newest version and reproduced it
Minecraft version
1.16.5
Modloader version
Forge
Logs
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