From c3e87a49343efddc85d92cf13fee9177d100ec93 Mon Sep 17 00:00:00 2001 From: Jazzitch Date: Wed, 18 Mar 2026 20:50:45 -0400 Subject: [PATCH] Change maxMovementHeight back to 256 but keeps entity limits up Reduced maxMovementHeight from 512 to 256. --- Minecraft.World/Level.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.World/Level.h b/Minecraft.World/Level.h index bd33c0c736..0b2c5daae3 100644 --- a/Minecraft.World/Level.h +++ b/Minecraft.World/Level.h @@ -69,7 +69,7 @@ class Level : public LevelSource static const int MAX_DISPENSABLE_PROJECTILES = 3000; static const int MAX_LEVEL_SIZE = 30000000; - static const int maxMovementHeight = 512; // 4J added + static const int maxMovementHeight = 256; // 4J added static const int minBuildHeight = 0; // 4J - brought forward from 1.2.3 static const int maxBuildHeight = 512; // 4J - brought forward from 1.2.3