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Device not detected? #9

@mattfelsen

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@mattfelsen

Hi! I just tried out this addon today but I'm having some trouble. I'm using a nightly OF version, Windows 10, a GTX 1060, and an Oculus DK2.

I did run into this compile issue:
'cannot convert argument 1 from 'const char *' to 'LPCWSTR' in SharedLib_Load()
in sharedlibtools_public.cpp, which I fixed by replacing LoadLibraryEx with LoadLibraryExA , though I'm curious that it doesn't look like it's been reported yet here.

After fixing that, I get this output when I run the app and the app window shows "System name" and "System S/N" but they're blank.

Unable to read VR Path Registry from C:\Users\hypersonic\AppData\Local\openvr\openvrpaths.vrpath
PoseCount:0 Controllers:0

It looks like the device may not be detected? I'm not sure how to test if it's the device, the API, the addon, etc. Do you know if the DK2 is even supported with OpenVR?

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