-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathModel.h
More file actions
76 lines (55 loc) · 1.76 KB
/
Model.h
File metadata and controls
76 lines (55 loc) · 1.76 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
#ifndef MODEL_H
#define MODEL_H
#include "Fe.h"
#include "Node.h"
#include "Material.h"
#include <vector>
#include <string>
namespace fesolv {
using namespace fe;
class AbstractSolver;
class AbstractReader;
class ReaderBuilder;
class Element;
/**
* Typedefs for the container implementation.
*/
typedef std::vector<Node*> nodes;
typedef std::vector<Node*>::iterator node_iterator;
typedef std::vector<Node*>::const_iterator const_node_iterator;
typedef std::vector<Node*>::reverse_iterator node_reverse_iterator;
typedef std::vector<Element*> elements;
typedef std::vector<Element*>::iterator element_iterator;
typedef std::vector<Element*>::const_iterator const_element_iterator;
typedef std::vector<Element*>::reverse_iterator element_reverse_iterator;
typedef std::vector<Material*> materials;
typedef std::vector<Material*>::iterator material_iterator;
typedef std::vector<Material*>::const_iterator const_material_iterator;
typedef std::vector<Material*>::reverse_iterator material_reverse_iterator;
class Model
{
public:
Model(const std::string fileName);
~Model();
void AddNode(Node* const nodePtr);
void AddElement(Element* const elementPtr);
void AddMaterial(Material* const materialPtr);
nodes* GetNodes() const { return _nodes; }
elements* GetElements() const { return _elements; }
materials* GetMaterials() const { return _materials; }
Node* GetNode(FEint n) const;
Element* GetElement(FEint n) const;
Material* GetMaterial(FEint n) const;
private:
// no copy's!
Model(const Model& original);
Model& operator=(const Model& original);
void FinalizeModelInit();
AbstractReader* _reader;
ReaderBuilder* _readerbuilder;
nodes* _nodes;
elements* _elements;
materials* _materials;
};
}//end namespace
#endif