diff --git a/internal/character/sparkle/attack.go b/internal/character/sparkle/attack.go new file mode 100644 index 00000000..95679019 --- /dev/null +++ b/internal/character/sparkle/attack.go @@ -0,0 +1,38 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/key" + "github.com/simimpact/srsim/pkg/model" +) + +const ( + SparkleBasic key.Attack = "sparkle-basic" +) + +func (c *char) Attack(target key.TargetID, state info.ActionState) { + // A2 + if c.info.Traces["101"] { + c.engine.ModifyEnergy(info.ModifyAttribute{ + Key: A2, + Amount: 10, + Target: c.id, + Source: c.id, + }) + } + + c.engine.Attack(info.Attack{ + Key: SparkleBasic, + Source: c.id, + Targets: []key.TargetID{target}, + DamageType: model.DamageType_QUANTUM, + AttackType: model.AttackType_NORMAL, + BaseDamage: info.DamageMap{ + model.DamageFormula_BY_ATK: basic[c.info.AttackLevelIndex()], + }, + EnergyGain: 20, + StanceDamage: 30, + }) + + state.EndAttack() +} diff --git a/internal/character/sparkle/data.go b/internal/character/sparkle/data.go new file mode 100644 index 00000000..a6f4aa42 --- /dev/null +++ b/internal/character/sparkle/data.go @@ -0,0 +1,164 @@ +// Code generated by "charstat"; DO NOT EDIT. + +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/prop" + "github.com/simimpact/srsim/pkg/engine/target/character" +) + +var promotions = []character.PromotionData{ + { + MaxLevel: 20, + ATKBase: 71.28, + ATKAdd: 3.564, + DEFBase: 66, + DEFAdd: 3.3, + HPBase: 190.08, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 30, + ATKBase: 99.792, + ATKAdd: 3.564, + DEFBase: 92.4, + DEFAdd: 3.3, + HPBase: 266.112, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 40, + ATKBase: 128.304, + ATKAdd: 3.564, + DEFBase: 118.8, + DEFAdd: 3.3, + HPBase: 342.144, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 50, + ATKBase: 156.816, + ATKAdd: 3.564, + DEFBase: 145.2, + DEFAdd: 3.3, + HPBase: 418.176, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 60, + ATKBase: 185.328, + ATKAdd: 3.564, + DEFBase: 171.6, + DEFAdd: 3.3, + HPBase: 494.208, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 70, + ATKBase: 213.84, + ATKAdd: 3.564, + DEFBase: 198, + DEFAdd: 3.3, + HPBase: 570.24, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, + { + MaxLevel: 80, + ATKBase: 242.352, + ATKAdd: 3.564, + DEFBase: 224.4, + DEFAdd: 3.3, + HPBase: 646.272, + HPAdd: 9.504, + SPD: 101, + CritChance: 0.05, + CritDMG: 0.5, + Aggro: 100, + }, +} + +var traces = character.TraceMap{ + "101": { + Ascension: 2, + }, + "102": { + Ascension: 4, + }, + "103": { + Ascension: 6, + }, + "201": { + Stat: prop.HPPercent, + Amount: 0.04, + Level: 1, + }, + "202": { + Stat: prop.CritDMG, + Amount: 0.053, + Ascension: 2, + }, + "203": { + Stat: prop.HPPercent, + Amount: 0.04, + Ascension: 3, + }, + "204": { + Stat: prop.EffectRES, + Amount: 0.04, + Ascension: 3, + }, + "205": { + Stat: prop.HPPercent, + Amount: 0.06, + Ascension: 4, + }, + "206": { + Stat: prop.CritDMG, + Amount: 0.08, + Ascension: 5, + }, + "207": { + Stat: prop.HPPercent, + Amount: 0.06, + Ascension: 5, + }, + "208": { + Stat: prop.EffectRES, + Amount: 0.06, + Ascension: 6, + }, + "209": { + Stat: prop.CritDMG, + Amount: 0.107, + Level: 75, + }, + "210": { + Stat: prop.HPPercent, + Amount: 0.08, + Level: 80, + }, +} diff --git a/internal/character/sparkle/eidolon.go b/internal/character/sparkle/eidolon.go new file mode 100644 index 00000000..ae36df68 --- /dev/null +++ b/internal/character/sparkle/eidolon.go @@ -0,0 +1,25 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/event" + "github.com/simimpact/srsim/pkg/engine/modifier" + "github.com/simimpact/srsim/pkg/engine/prop" +) + +const ( + E2 = "sparkle-e2" +) + +func init() { + modifier.Register(E2, modifier.Config{ + Stacking: modifier.ReplaceBySource, + Listeners: modifier.Listeners{ + OnBeforeHitAll: E2Callback, + }, + MaxCount: 3, + }) +} + +func E2Callback(mod *modifier.Instance, e event.HitStart) { + e.Hit.Defender.AddProperty(E2, prop.DEFPercent, -0.08*mod.Count()) +} diff --git a/internal/character/sparkle/skill.go b/internal/character/sparkle/skill.go new file mode 100644 index 00000000..c6fc5826 --- /dev/null +++ b/internal/character/sparkle/skill.go @@ -0,0 +1,119 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/engine/modifier" + "github.com/simimpact/srsim/pkg/engine/prop" + "github.com/simimpact/srsim/pkg/key" + "github.com/simimpact/srsim/pkg/model" +) + +const ( + Dreamdiver = "dreamdiver" + DreamdiverExtension = "dreamdiver-extension" + SparkleSkill = "sparkle-skill" +) + +func init() { + modifier.Register(Dreamdiver, modifier.Config{ + Stacking: modifier.ReplaceBySource, + CanDispel: true, + StatusType: model.StatusType_STATUS_BUFF, + Listeners: modifier.Listeners{ + OnAdd: addActualBuff, + OnRemove: A4Extend, + }, + Duration: 1, + }) + + modifier.Register(DreamdiverExtension, modifier.Config{ + Stacking: modifier.Replace, + CanDispel: true, + StatusType: model.StatusType_STATUS_BUFF, + Duration: 1, + TickMoment: modifier.ModifierPhase1End, + }) +} + +type SkillBuffState struct { + cdmgBuff float64 +} + +// TODO: Adjust skill crit scaling to use Base/Convert versions of crit buffs when appropriate. (once implemented) +func (c *char) Skill(target key.TargetID, state info.ActionState) { + if target != c.id { + c.engine.ModifyGaugeNormalized(info.ModifyAttribute{ + Key: SparkleSkill, + Target: target, + Source: c.id, + Amount: -0.5, + }) + } + + sparkle := c.engine.Stats(c.id) + sparkleCdmg := sparkle.GetProperty(prop.CritDMG) + proportion := skillCdmgScaling[c.info.SkillLevelIndex()] + if c.info.Eidolon >= 6 { + proportion += 0.3 + } + c.engine.AddModifier(target, info.Modifier{ + Name: Dreamdiver, + Source: c.id, + Duration: 1, + State: SkillBuffState{ + cdmgBuff: proportion*sparkleCdmg + skillFlatCdmg[c.info.SkillLevelIndex()], + }, + }) + + // At e6, when using skill sparkle should add skill buff to all teammates with cipher + if c.info.Eidolon >= 6 { + targets := make([]key.TargetID, 0, 4) + for _, char := range c.engine.Characters() { + if c.engine.HasModifier(char, Cipher) { + targets = append(targets, char) + } + } + + for _, char := range targets { + c.engine.AddModifier(char, info.Modifier{ + Name: Dreamdiver, + Source: c.id, + Duration: 1, + State: SkillBuffState{ + cdmgBuff: proportion*sparkleCdmg + skillFlatCdmg[c.info.SkillLevelIndex()], + }, + }) + } + } + + c.engine.ModifyEnergy(info.ModifyAttribute{ + Key: SparkleSkill, + Source: c.id, + Target: c.id, + Amount: 30, + }) +} + +func addActualBuff(mod *modifier.Instance) { + mod.Engine().RemoveModifier(mod.Owner(), DreamdiverExtension) + mod.Engine().AddModifier(mod.Owner(), info.Modifier{ + Name: DreamdiverExtension, + Source: mod.Source(), + Stats: info.PropMap{ + prop.CritDMG: mod.State().(SkillBuffState).cdmgBuff, + }, + }) +} + +func A4Extend(mod *modifier.Instance) { + sparkleinfo, _ := mod.Engine().CharacterInfo(mod.Source()) + if sparkleinfo.Traces["102"] { + mod.Engine().AddModifier(mod.Owner(), info.Modifier{ + Name: DreamdiverExtension, + Source: mod.Source(), + Stats: info.PropMap{ + prop.CritDMG: mod.State().(SkillBuffState).cdmgBuff, + }, + }) + } +} diff --git a/internal/character/sparkle/sparkle.go b/internal/character/sparkle/sparkle.go new file mode 100644 index 00000000..6b133e67 --- /dev/null +++ b/internal/character/sparkle/sparkle.go @@ -0,0 +1,55 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine" + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/engine/target/character" + "github.com/simimpact/srsim/pkg/key" + "github.com/simimpact/srsim/pkg/model" +) + +func init() { + character.Register(key.Sparkle, character.Config{ + Create: NewInstance, + Rarity: 5, + Element: model.DamageType_QUANTUM, + Path: model.Path_HARMONY, + MaxEnergy: 110, + Promotions: promotions, + Traces: traces, + SkillInfo: character.SkillInfo{ + Attack: character.Attack{ + SPAdd: 1, + TargetType: model.TargetType_ENEMIES, + }, + Skill: character.Skill{ + SPNeed: 1, + TargetType: model.TargetType_ALLIES, + }, + Ult: character.Ult{ + TargetType: model.TargetType_ALLIES, + }, + Technique: character.Technique{ + TargetType: model.TargetType_SELF, + IsAttack: false, + }, + }, + }) +} + +type char struct { + engine engine.Engine + id key.TargetID + info info.Character +} + +func NewInstance(engine engine.Engine, id key.TargetID, charInfo info.Character) info.CharInstance { + c := &char{ + engine: engine, + id: id, + info: charInfo, + } + c.initTraces() + c.initTalent() + return c +} diff --git a/internal/character/sparkle/stats.go b/internal/character/sparkle/stats.go new file mode 100644 index 00000000..99173e37 --- /dev/null +++ b/internal/character/sparkle/stats.go @@ -0,0 +1,85 @@ +package sparkle + +var ( + basic = []float64{ + 0.5, + 0.6, + 0.7, + 0.8, + 0.9, + 1, + 1.1, + 1.2, + 1.3, + } + skillCdmgScaling = []float64{ + 0.12, + 0.132, + 0.144, + 0.156, + 0.168, + 0.18, + 0.195, + 0.21, + 0.225, + 0.24, + 0.252, + 0.264, + 0.276, + 0.288, + 0.3, + } + skillFlatCdmg = []float64{ + 0.27, + 0.288, + 0.306, + 0.324, + 0.342, + 0.36, + 0.3825, + 0.405, + 0.4275, + 0.45, + 0.468, + 0.486, + 0.504, + 0.522, + 0.54, + } + + ultimate = []float64{ + 0.06, + 0.064, + 0.068, + 0.072, + 0.076, + 0.08, + 0.085, + 0.09, + 0.095, + 0.1, + 0.104, + 0.108, + 0.112, + 0.116, + 0.12, + } + + talent = []float64{ + 0.03, + 0.033, + 0.036, + 0.039, + 0.042, + 0.045, + 0.04875, + 0.0525, + 0.05625, + 0.06, + 0.063, + 0.066, + 0.069, + 0.072, + 0.075, + } +) diff --git a/internal/character/sparkle/talent.go b/internal/character/sparkle/talent.go new file mode 100644 index 00000000..10b51ad5 --- /dev/null +++ b/internal/character/sparkle/talent.go @@ -0,0 +1,112 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/event" + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/engine/modifier" + "github.com/simimpact/srsim/pkg/engine/prop" + "github.com/simimpact/srsim/pkg/model" +) + +const ( + SparkleTalent = "red-herring" +) + +func init() { + modifier.Register(SparkleTalent, modifier.Config{ + Stacking: modifier.ReplaceBySource, + MaxCount: 3, + Listeners: modifier.Listeners{ + OnAdd: adjustBuff, + OnRemove: removeE2, + }, + CanDispel: true, + StatusType: model.StatusType_STATUS_BUFF, + }) +} + +type talentState struct { + DmgPercentPerStack float64 + isE2 bool +} + +func (c *char) initTalent() { + c.engine.Events().SPChange.Subscribe(c.talent) + c.engine.Events().ModifierAdded.Subscribe(c.adjustTalentBuff) + c.engine.Events().ModifierRemoved.Subscribe(c.revertTalentBuff) + //TODO: Modify maximum sp count once the api for doing so is defined. +} + +func (c *char) talent(e event.SPChange) { + spChange := e.OldSP - e.NewSP + if spChange > 0 && c.engine.IsCharacter(e.Source) { + for _, teammate := range c.engine.Characters() { + c.engine.AddModifier(teammate, info.Modifier{ + Name: SparkleTalent, + Source: c.id, + Duration: 2, + Count: float64(spChange), + State: talentState{ + DmgPercentPerStack: talent[c.info.TalentLevelIndex()], + isE2: c.info.Eidolon >= 2, + }, + }) + } + } +} + +func adjustBuff(mod *modifier.Instance) { + curstate := mod.State().(talentState) + // TODO: Maybe refactor the two buffs to be tied to the same modifier like in dm? end res is same but might be more readable + mod.SetProperty(prop.AllDamagePercent, curstate.DmgPercentPerStack*mod.Count()) + if curstate.isE2 { + mod.Engine().AddModifier(mod.Owner(), info.Modifier{ + Name: E2, + Source: mod.Source(), + CanDispel: false, + Count: mod.Count(), + }) + } +} + +func (c *char) adjustTalentBuff(e event.ModifierAdded) { + if e.Modifier.Name == Cipher && e.Modifier.Source == c.id { + for _, char := range c.engine.Characters() { + curstacks := c.engine.ModifierStackCount(char, c.id, SparkleTalent) + c.engine.AddModifier(char, info.Modifier{ + Name: SparkleTalent, + Source: c.id, + Duration: 2, + Count: curstacks, + State: talentState{ + DmgPercentPerStack: talent[c.info.TalentLevelIndex()] + ultimate[c.info.UltLevelIndex()], + isE2: c.info.Eidolon >= 2, + }, + }) + } + } +} + +func (c *char) revertTalentBuff(e event.ModifierRemoved) { + if e.Modifier.Name == Cipher && e.Modifier.Source == c.id { + for _, char := range c.engine.Characters() { + curstacks := c.engine.ModifierStackCount(char, c.id, SparkleTalent) + c.engine.AddModifier(char, info.Modifier{ + Name: SparkleTalent, + Source: c.id, + Duration: 2, + Count: curstacks, + State: talentState{ + DmgPercentPerStack: talent[c.info.TalentLevelIndex()], + isE2: c.info.Eidolon >= 2, + }, + }) + } + } +} + +func removeE2(mod *modifier.Instance) { + for _, char := range mod.Engine().Characters() { + mod.Engine().RemoveModifier(char, E2) + } +} diff --git a/internal/character/sparkle/technique.go b/internal/character/sparkle/technique.go new file mode 100644 index 00000000..66f8b4ba --- /dev/null +++ b/internal/character/sparkle/technique.go @@ -0,0 +1,18 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/key" +) + +const ( + technique = "sparkle-technique" +) + +func (c *char) Technique(target key.TargetID, state info.ActionState) { + c.engine.ModifySP(info.ModifySP{ + Source: c.id, + Key: technique, + Amount: 3, + }) +} diff --git a/internal/character/sparkle/traces.go b/internal/character/sparkle/traces.go new file mode 100644 index 00000000..5b5a5bfe --- /dev/null +++ b/internal/character/sparkle/traces.go @@ -0,0 +1,65 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/event" + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/engine/modifier" + "github.com/simimpact/srsim/pkg/engine/prop" + "github.com/simimpact/srsim/pkg/key" + "github.com/simimpact/srsim/pkg/model" +) + +const ( + A2 = "sparkle-a2" + A6 = "sparkle-a6" +) + +var ( + buffMap = map[int]float64{1: 0.05, 2: 0.15, 3: 0.3, 0: 0.0} +) + +func init() { + modifier.Register(A6, modifier.Config{ + CanDispel: true, + StatusType: model.StatusType_STATUS_BUFF, + }) +} + +func (c *char) initTraces() { + c.engine.Events().BattleStart.Subscribe(c.initA6) +} + +func (c *char) initA6(e event.BattleStart) { + if c.info.Traces["103"] { + qua := c.engine.Retarget(info.Retarget{ + Targets: c.engine.Characters(), + Filter: func(target key.TargetID) bool { + charinfo, _ := c.engine.CharacterInfo(target) + return charinfo.Element == model.DamageType_QUANTUM + }, + IncludeLimbo: false, + }) + + quacount := len(qua) + if quacount < 0 { + quacount = 0 + } else if quacount > 3 { + quacount = 3 + } + + for _, char := range c.engine.Characters() { + charinfo, _ := c.engine.CharacterInfo(char) + atkBuff := 0.15 + if charinfo.Element == model.DamageType_QUANTUM { + atkBuff += buffMap[quacount] + } + c.engine.AddModifier(char, info.Modifier{ + Name: A6, + Source: c.id, + Stats: info.PropMap{ + prop.ATKPercent: atkBuff, + }, + }) + } + } +} diff --git a/internal/character/sparkle/ult.go b/internal/character/sparkle/ult.go new file mode 100644 index 00000000..8b0064fc --- /dev/null +++ b/internal/character/sparkle/ult.go @@ -0,0 +1,99 @@ +package sparkle + +import ( + "github.com/simimpact/srsim/pkg/engine/info" + "github.com/simimpact/srsim/pkg/engine/modifier" + "github.com/simimpact/srsim/pkg/engine/prop" + "github.com/simimpact/srsim/pkg/key" + "github.com/simimpact/srsim/pkg/model" +) + +const ( + Cipher = "sparkle-cipher" + Ult = "sparkle-ult" +) + +func init() { + modifier.Register(Cipher, modifier.Config{ + Stacking: modifier.ReplaceBySource, + Duration: 2, + StatusType: model.StatusType_STATUS_BUFF, + }) +} + +func (c *char) Ult(target key.TargetID, state info.ActionState) { + spRecover := 4 + if c.info.Eidolon >= 4 { + spRecover += 1 + } + + c.engine.ModifySP(info.ModifySP{ + Source: c.id, + Key: Ult, + Amount: spRecover, + }) + + buffdur := 2 + atkBuff := 0.0 + if c.info.Eidolon >= 1 { + buffdur += 1 + atkBuff = 0.4 + } + for _, char := range c.engine.Characters() { + c.engine.AddModifier(char, info.Modifier{ + Name: Cipher, + Source: c.id, + Duration: buffdur, + Stats: info.PropMap{ + prop.ATKPercent: atkBuff, + }, + }) + } + + if c.info.Eidolon >= 6 { + alliesWithCritBuff := c.engine.Retarget(info.Retarget{ + Targets: c.engine.Characters(), + Filter: func(target key.TargetID) bool { + return c.engine.HasModifier(target, Dreamdiver) || c.engine.HasModifier(target, DreamdiverExtension) + }, + Max: 1, + IncludeLimbo: false, + }) + if len(alliesWithCritBuff) > 0 { + c.spreadBuff() + } + } + + c.engine.ModifyEnergy(info.ModifyAttribute{ + Key: Ult, + Source: c.id, + Target: c.id, + Amount: 5, + }) +} + +func (c *char) spreadBuff() { + sparkle := c.engine.Stats(c.id) + sparkleCdmg := sparkle.GetProperty(prop.CritDMG) + // We check for e6 above + proportion := skillCdmgScaling[c.info.SkillLevelIndex()] + 0.3 + + for _, char := range c.engine.Characters() { + if c.engine.HasModifier(char, Dreamdiver) { + c.engine.AddModifier(char, info.Modifier{ + Name: Dreamdiver, + Source: c.id, + Duration: 1, + }) + } else if c.engine.HasModifier(char, DreamdiverExtension) { + c.engine.AddModifier(char, info.Modifier{ + Name: DreamdiverExtension, + Source: c.id, + Duration: 1, + Stats: info.PropMap{ + prop.CritDMG: sparkleCdmg * proportion, + }, + }) + } + } +} diff --git a/pkg/key/character.go b/pkg/key/character.go index e8c74ecb..10d63f9c 100644 --- a/pkg/key/character.go +++ b/pkg/key/character.go @@ -25,6 +25,7 @@ const ( DummyCharacter Character = "dummy_character" Sampo Character = "sampo" Serval Character = "serval" + Sparkle Character = "sparkle" Sushang Character = "sushang" Natasha Character = "natasha" March7th Character = "march7th" diff --git a/pkg/simulation/imports.go b/pkg/simulation/imports.go index 78e8c59e..21c15806 100644 --- a/pkg/simulation/imports.go +++ b/pkg/simulation/imports.go @@ -27,6 +27,7 @@ import ( _ "github.com/simimpact/srsim/internal/character/seele" _ "github.com/simimpact/srsim/internal/character/serval" _ "github.com/simimpact/srsim/internal/character/silverwolf" + _ "github.com/simimpact/srsim/internal/character/sparkle" _ "github.com/simimpact/srsim/internal/character/sushang" _ "github.com/simimpact/srsim/internal/character/xueyi" _ "github.com/simimpact/srsim/internal/enemy/dummy"