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AdvancedInteractionSystem.csproj
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117 lines (117 loc) · 5.19 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8CF316A1-2EA3-4BD5-B9F0-9B23F8B8BA66}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AdvancedInteractionSystem</RootNamespace>
<AssemblyName>AdvancedInteractionSystem</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="iFruitAddon2">
<HintPath>..\..\sdk\iFruitAddon2.dll</HintPath>
</Reference>
<Reference Include="LemonUI.SHVDN3, Version=2.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>packages\LemonUI.SHVDN3.2.0.0\lib\net48\LemonUI.SHVDN3.dll</HintPath>
</Reference>
<Reference Include="ScriptHookVDotNet3, Version=3.6.0.0, Culture=neutral, processorArchitecture=AMD64">
<HintPath>packages\ScriptHookVDotNet3.3.6.0\lib\net48\ScriptHookVDotNet3.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GasStations\RefuelHelper.cs" />
<Compile Include="Helper\AudioManager.cs" />
<Compile Include="Helper\BoneHelper.cs" />
<Compile Include="AIS.cs" />
<Compile Include="Helper\Indicators.cs" />
<Compile Include="Helper\IniFileHelper.cs" />
<Compile Include="Helper\Safezone.cs" />
<Compile Include="Interaction\DaytimeHeadlights.cs" />
<Compile Include="FuelSystem\Fuel.cs" />
<Compile Include="Helper\Helper.cs" />
<Compile Include="Helper\iFruitAddonHandler.cs" />
<Compile Include="Interaction\IgnitionHandler.cs" />
<Compile Include="Interaction\InteractionHandler.cs" />
<Compile Include="Helper\LemonMenu.cs" />
<Compile Include="Helper\N.cs" />
<Compile Include="Interaction\IVStyleExit.cs" />
<Compile Include="Interaction\Persistence.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Interaction\InteractionManager.cs" />
<Compile Include="Interaction\Cleaning.cs" />
<Compile Include="Helper\Rectangle.cs" />
<Compile Include="Interaction\Repairs.cs" />
<Compile Include="Helper\SettingsManager.cs" />
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include=".editorconfig" />
<None Include="app.config" />
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<None Include="README.md" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy /Y "$(TargetDir)$(TargetFileName)" "C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts"
</PostBuildEvent>
</PropertyGroup>
</Project>