Skip to content

LevelScript.cs spawnTime variable is useless and limited by private min/max time #12

@benbennza1

Description

@benbennza1

L:29 spawnTime = Random.Range(minTime, maxTime);

There is no point for the public variable.

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions