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hashmap.c
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178 lines (137 loc) · 3.01 KB
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/*
implementation of the simple hashmap
*/
#include "hashmap.h"
#include <string.h>
#include <malloc.h>
#include <memory.h>
void initiateHashMap(hash_map* map, int size)
{
map->table = (bucket**)malloc(size*sizeof(bucket*));
memset(map->table, 0, sizeof(bucket*)*size);
map->size = 0;
map->maxSize = size;
}
void expansionHashMap(hash_map** map)
{
// for temporatory use
int i,key;
int mSize = (*map)->maxSize<<1;
// increase the size to twice of the original
bucket** newBucks = (bucket**)malloc(sizeof(bucket*)*mSize);
memset(newBucks, 0, sizeof(bucket*)*mSize);
// dump the values
for( i = 0; i < (*map)->maxSize; i++ )
{
if( (*map)->table[i] )
{
// key
key = getKey((*map)->table[i]->str, mSize);
while( newBucks[key] )
key = key >= mSize ? 0 : key + 1;
// move the slot to the new one
newBucks[key] = (*map)->table[i];
}
}
// free the buckets
free((*map)->table);
// assign the new maxSize
(*map)->maxSize = mSize;
// assign the new buckets
(*map)->table = newBucks;
}
void putInHashMap(const char* str, int value, hash_map* map)
{
bucket* b = 0;
int i = 0;
// key
i = getKey(str, map->maxSize);
// check if collision, map->table[i] == 0 if the slot is free
while( map->table[i] )
{
/*
if the key strings are the same, increse the value
SPECIAL OPTIMIZED for spelling checker. in ordianory
use, update the bucket instead.
*/
if( !strcmp(str, map->table[i]->str) )
{
/*free(map->table[i]->str);
free(map->table[i]);*/
// increse the bucket
map->table[i]->value += value;
return;
}
i = i + 1 >= map->maxSize ? 0 : i + 1;
}
/*
researches show that "open address" has a poor performance when
load factor is larger than 0.6
*/
if( (float)(map->size + 1) / map->maxSize > 0.6 )
expansionHashMap(&map);
b = (bucket*)malloc(sizeof(bucket));
b->str = (char*)malloc((strlen(str) + 1)*sizeof(char));
strcpy(b->str, str);
b->value = value;
// assign the bucket
map->table[i] = b;
// increase the size
map->size++;
}
int fetchData(const char* str, hash_map* map)
{
int i = 0;
int j = 0;
// key
i = getKey(str, map->maxSize);
j = 0;
if( map->table[i] )
{
while( strcmp(map->table[i]->str, str) )
{
i = i + 1 >= map->maxSize ? 0 : i + 1;
j++;
if( j == map->maxSize || !map->table[i] )
{
// no match found if has searched through or key points to an invalid slot
return NOT_FOUND;
}
}
return map->table[i]->value;
}
else
{
// key points to an invalid slot, no match
return NOT_FOUND;
}
}
void dismissHashMap(hash_map* map)
{
int i;
for( i = 0; i < map->maxSize; i++ )
{
//map->table[i] != 0 if there's item in the slot
if( map->table[i] )
{
// free the buckets
free(map->table[i]->str);
free(map->table[i]);
}
}
free(map->table);
}
int getKey(const char* str, int mSize)
{
// use usigned int to make sure the key >= 0
unsigned int i = 0;
unsigned int j = 0;
// calculate hash value
while( str[i] != 0 )
{
j += (str[i++]<<i);
}
// the key
i = j % mSize;
return i;
}