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demo.cs
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using Terminal.Gui;
using System;
using Mono.Terminal;
static class Demo {
class Box10x : View {
public Box10x (int x, int y) : base (new Rect (x, y, 10, 10))
{
}
public override void Redraw (Rect region)
{
Driver.SetAttribute (ColorScheme.Focus);
for (int y = 0; y < 10; y++) {
Move (0, y);
for (int x = 0; x < 10; x++) {
Driver.AddRune ((Rune)('0' + (x + y) % 10));
}
}
}
}
class Filler : View {
public Filler (Rect rect) : base (rect)
{
}
public override void Redraw (Rect region)
{
Driver.SetAttribute (ColorScheme.Focus);
var f = Frame;
for (int y = 0; y < f.Width; y++) {
Move (0, y);
for (int x = 0; x < f.Height; x++) {
Rune r;
switch (x % 3) {
case 0:
r = '.';
break;
case 1:
r = 'o';
break;
default:
r = 'O';
break;
}
Driver.AddRune (r);
}
}
}
}
static void ShowTextAlignments (View container)
{
container.Add (
new Label (new Rect (0, 0, 40, 3), "1-Hello world, how are you doing today") { TextAlignment = TextAlignment.Left },
new Label (new Rect (0, 4, 40, 3), "2-Hello world, how are you doing today") { TextAlignment = TextAlignment.Right },
new Label (new Rect (0, 8, 40, 3), "3-Hello world, how are you doing today") { TextAlignment = TextAlignment.Centered },
new Label (new Rect (0, 12, 40, 3), "4-Hello world, how are you doing today") { TextAlignment = TextAlignment.Justified });
}
static void ShowEntries (View container)
{
var scrollView = new ScrollView (new Rect (50, 10, 20, 8)) {
ContentSize = new Size (100, 100),
ContentOffset = new Point (-1, -1),
ShowVerticalScrollIndicator = true,
ShowHorizontalScrollIndicator = true
};
scrollView.Add (new Box10x (0, 0));
//scrollView.Add (new Filler (new Rect (0, 0, 40, 40)));
// This is just to debug the visuals of the scrollview when small
var scrollView2 = new ScrollView (new Rect (72, 10, 3, 3)) {
ContentSize = new Size (100, 100),
ShowVerticalScrollIndicator = true,
ShowHorizontalScrollIndicator = true
};
scrollView2.Add (new Box10x (0, 0));
var progress = new ProgressBar (new Rect (68, 1, 10, 1));
bool timer (MainLoop caller)
{
progress.Pulse ();
return true;
}
Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (300), timer);
// Add some content
container.Add (
new Label (3, 6, "Login: "),
new TextField (14, 6, 40, ""),
new Label (3, 8, "Password: "),
new TextField (14, 8, 40, "") { Secret = true },
new FrameView (new Rect (3, 10, 25, 6), "Options"){
new CheckBox (1, 0, "Remember me"),
new RadioGroup (1, 2, new [] { "_Personal", "_Company" }),
},
new ListView (new Rect (60, 6, 16, 4), new string [] {
"First row",
"<>",
"This is a very long row that should overflow what is shown",
"4th",
"There is an empty slot on the second row",
"Whoa",
"This is so cool"
}),
scrollView,
//scrollView2,
new Button (3, 19, "Ok"),
new Button (10, 19, "Cancel"),
progress,
new Label (3, 22, "Press ESC and 9 to activate the menubar")
);
}
public static Label ml2;
static void NewFile ()
{
var d = new Dialog (
"New File", 50, 20,
new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
ml2 = new Label (1, 1, "Mouse Debug Line");
d.Add (ml2);
Application.Run (d);
}
//
// Creates a nested editor
static void Editor (Toplevel top)
{
var tframe = top.Frame;
var ntop = new Toplevel (tframe);
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_Close", "", () => {Application.RequestStop ();}),
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", null),
new MenuItem ("C_ut", "", null),
new MenuItem ("_Paste", "", null)
}),
});
ntop.Add (menu);
var win = new Window (new Rect (0, 1, tframe.Width, tframe.Height - 1), "/etc/passwd");
ntop.Add (win);
var text = new TextView (new Rect (0, 0, tframe.Width - 2, tframe.Height - 3));
text.Text = System.IO.File.ReadAllText ("/etc/passwd");
win.Add (text);
Application.Run (ntop);
}
static bool Quit ()
{
var n = MessageBox.Query (50, 7, "Quit Demo", "Are you sure you want to quit this demo?", "Yes", "No");
return n == 0;
}
static void Close ()
{
MessageBox.ErrorQuery (50, 5, "Error", "There is nothing to close", "Ok");
}
// Watch what happens when I try to introduce a newline after the first open brace
// it introduces a new brace instead, and does not indent. Then watch me fight
// the editor as more oddities happen.
public static void Open ()
{
var d = new OpenDialog ("Open", "Open a file");
Application.Run (d);
}
public static Label ml;
static void Main ()
{
//Application.UseSystemConsole = true;
Application.Init ();
var top = Application.Top;
var tframe = top.Frame;
var win = new Window (new Rect (0, 1, tframe.Width, tframe.Height-1), "Hello");
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("Text Editor Demo", "", () => { Editor (top); }),
new MenuItem ("_New", "Creates new file", NewFile),
new MenuItem ("_Open", "", Open),
new MenuItem ("_Close", "", () => Close ()),
new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
}),
new MenuBarItem ("_Edit", new MenuItem [] {
new MenuItem ("_Copy", "", null),
new MenuItem ("C_ut", "", null),
new MenuItem ("_Paste", "", null)
}),
});
ShowEntries (win);
int count = 0;
ml = new Label (new Rect (3, 17, 47, 1), "Mouse: ");
Application.RootMouseEvent += delegate (MouseEvent me) {
ml.Text = $"Mouse: ({me.X},{me.Y}) - {me.Flags} {count++}";
};
win.Add (ml);
// ShowTextAlignments (win);
top.Add (win);
top.Add (menu);
Application.Run ();
}
}