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"Flip Normals" action #223
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component:actionspriority:lowWill be done when will be doneWill be done when will be donestatus:newAwaiting triageAwaiting triagetype:featureNew feature or requestNew feature or request
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component:actionspriority:lowWill be done when will be doneWill be done when will be donestatus:newAwaiting triageAwaiting triagetype:featureNew feature or requestNew feature or request
Create an action for flipping normals in a normalmap texture.
The action should flip all X or Y coordinates in a normalmap texture.
Flipping Y coordinates is typically required to convert a DirectX normalmap to an OpenGL normalmap.
Related to #83.