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History / Development

Revisions

  • NetCode vs. DOTSNET

    @scscgit scscgit committed Sep 7, 2020
  • Design an architecture to handle car collisions in a high-latency environment

    @scscgit scscgit committed Jul 11, 2020
  • Extend Mirror's low-level Transport middleware to enable simulating a fake latency for testing purposes

    @scscgit scscgit committed Jul 6, 2020
  • Research multiplayer gameplay solutions, backend persistence and account management solutions, and options of their scalable deployment

    @scscgit scscgit committed Jul 5, 2020
  • Some TODOs

    @scscgit scscgit committed Jun 30, 2020