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LIST_delete_node.c
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98 lines (78 loc) · 1.81 KB
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#include<stdio.h>
typedef struct node
{
int data;
struct node *next;
}mynode;
//Globals
mynode *head, *tail, *temp;
void add(int value);
void print_list();
void delete_node(mynode *del);
mynode *pointer_from_index(int index);
int main()
{
head = (mynode *)0;
add(7);
add(8);
add(1);
add(5);
add(3);
print_list();
int index_to_delete = 3;
mynode *del;
del = pointer_from_index(index_to_delete);
//printf("")
delete_node(del);
print_list();
getch();
return 0;
}
void add(int value)
{
//mynode *temp;
temp = (mynode *)malloc(sizeof(mynode));
temp -> data = value;
temp -> next = (mynode *)0;
if(head == (mynode *)0) // if by mistake head = (mynode *)0 then it compiles but stops working.. and very hard to find error!
{
head = temp;
tail = temp;
}else
{
tail -> next = temp;
tail = temp;
}
}
void print_list()
{
//mynode *temp;
printf("\n\n");
for(temp = head; temp != (mynode *)0; temp = temp -> next)
{
printf("%d ", temp -> data);
}
printf("[NULL] \n");
}
void delete_node(mynode *del)
{
//mynode *temp;
temp = head;
while(temp -> next != del && temp -> next != (mynode *)0)
temp = temp -> next;
if(temp == (mynode *)0)
{
printf("\n The given node is not present in the linked list.");
return;
}
temp -> next = temp -> next -> next;
free(del);
}
mynode *pointer_from_index(int index)
{
int i;
//mynode *temp = head;
temp = head;
for(i = 1; i < index; i++, temp = temp -> next);
return temp;
}