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Description
activeStrategyLimit values from CustomBarnKitConfig.cfg not apply in game.
Logs shows the patch applied, but the game still uses the default progression {1, 3, 7} even in new saves.
[LOG 20:04:56.633] Changes : Changed : CustomBarnKit/default.cfg.cfg Changed : Strategia/CustomBarnKitConfig.cfg.cfg
[LOG 20:05:51.123] Applying update Strategia/CustomBarnKitConfig/@CUSTOMBARNKIT:FOR[Strategia] to CustomBarnKit/default.cfg/CUSTOMBARNKIT
What I tried already:
- Created an explicit "last-load" override
GameData/zz_ForceAdminStrategies.cfgthat targets both a top-levelADMINISTRATIONnode and theCUSTOMBARNKIT/ADMINISTRATIONnested node. - Editing
CustomBarnKit/default.cfgdirectly - no change. - Used Komplexity and it change values for all buildings except
@activeStrategyLimitfor Administration.
May be this value referenced wrong itself?
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