-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathtutorial.cpp
More file actions
165 lines (122 loc) · 4.8 KB
/
tutorial.cpp
File metadata and controls
165 lines (122 loc) · 4.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#include <iostream>
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <stdio.h>
#include <stdlib.h>
using namespace cv;
using namespace std;
RNG rng(12345);
Mat thresh_callback(Mat imgThresholded, Mat imgTmp )
{
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
Mat imgLines = Mat::zeros( imgTmp.size(), CV_8UC3 );;
findContours( imgThresholded, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );
/// Approximate contours to polygons + get bounding rects and circles
vector<vector<Point> > contours_poly( contours.size() );
vector<Rect> boundRect( contours.size() );
vector<Point2f>center( contours.size() );
vector<float>radius( contours.size() );
for( int i = 0; i < contours.size(); i++ )
{ approxPolyDP( Mat(contours[i]), contours_poly[i], 3, true );
boundRect[i] = boundingRect( Mat(contours_poly[i]) );
}
//Mat drawing = Mat::zeros( imgThresholded.size(), CV_8UC3 );
for( int i = 0; i< contours.size(); i++ )
{
Scalar color = Scalar(0,0, 255);
rectangle( imgLines, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0 );
}
/// Show in a window
namedWindow( "Contours", CV_WINDOW_AUTOSIZE );
imshow( "Contours", imgLines );
return imgLines;
}
int main( int argc, char** argv )
{
VideoCapture cap("/home/sahabi/Downloads/Animation.mp4"); //capture the video from web cam
if ( !cap.isOpened() ) // if not success, exit program
{
cout << "Cannot open the web cam" << endl;
return -1;
}
namedWindow("Control", CV_WINDOW_AUTOSIZE); //create a window called "Control"
int iLowH = 0;
int iHighH = 40;
int iLowS = 155;
int iHighS = 255;
int iLowV = 106;
int iHighV = 255;
//Create trackbars in "Control" window
createTrackbar("LowH", "Control", &iLowH, 179); //Hue (0 - 179)
createTrackbar("HighH", "Control", &iHighH, 179);
createTrackbar("LowS", "Control", &iLowS, 255); //Saturation (0 - 255)
createTrackbar("HighS", "Control", &iHighS, 255);
createTrackbar("LowV", "Control", &iLowV, 255);//Value (0 - 255)
createTrackbar("HighV", "Control", &iHighV, 255);
int iLastX = -1;
int iLastY = -1;
//Capture a temporary image from the camera
Mat imgTmp;
cap.read(imgTmp);
//Create a black image with the size as the camera output
Mat imgLines = Mat::zeros( imgTmp.size(), CV_8UC3 );
waitKey(1000);
while (true)
{
Mat imgOriginal;
bool bSuccess = cap.read(imgOriginal); // read a new frame from video
if (!bSuccess) //if not success, break loop
{
cout << "Cannot read a frame from video stream" << endl;
break;
}
Mat imgHSV;
cvtColor(imgOriginal, imgHSV, COLOR_BGR2HSV); //Convert the captured frame from BGR to HSV
Mat imgThresholded;
Mat imgLines2;
inRange(imgHSV, Scalar(iLowH, iLowS, iLowV), Scalar(iHighH, iHighS, iHighV), imgThresholded); //Threshold the image
//morphological opening (removes small objects from the foreground)
erode(imgThresholded, imgThresholded, getStructuringElement(MORPH_ELLIPSE, Size(5, 5)) );
dilate( imgThresholded, imgThresholded, getStructuringElement(MORPH_ELLIPSE, Size(5, 5)) );
//morphological closing (removes small holes from the foreground)
dilate(imgThresholded, imgThresholded, getStructuringElement(MORPH_ELLIPSE, Size(5, 5)) );
erode(imgThresholded, imgThresholded, getStructuringElement(MORPH_ELLIPSE, Size(5, 5)) );
//Calculate the moments of the thresholded image
Moments oMoments = moments(imgThresholded);
double dM01 = oMoments.m01;
double dM10 = oMoments.m10;
double dArea = oMoments.m00;
// if the area <= 10000, I consider that the there are no object in the image and it's because of the noise, the area is not zero
if (dArea > 10000)
{
//calculate the position of the ball
int posX = dM10 / dArea;
int posY = dM01 / dArea;
if (iLastX >= 0 && iLastY >= 0 && posX >= 0 && posY >= 0)
{
//Draw a red line from the previous point to the current point
line(imgLines, Point(posX, posY), Point(iLastX, iLastY), Scalar(0,255,0), 2);
//rectangle(imgLines, Point(posX, posY), Point(iLastX, iLastY), Scalar(0,0,255));
}
iLastX = posX;
iLastY = posY;
}
imshow("Thresholded Image", imgThresholded); //show the thresholded image
imgLines2 = thresh_callback(imgThresholded,imgTmp);
imgOriginal = imgOriginal + imgLines + imgLines2;
imshow("Original", imgOriginal); //show the original image
if (waitKey(100) == 27) //wait for 'esc' key press for 30ms. If 'esc' key is pressed, break loop
{
cout << "esc key is pressed by user" << endl;
break;
}
}
waitKey(0);
return 0;
}
/*
/// Detect edges using Threshold
/// Draw polygonal contour + bonding rects + circles
}
*/