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Optimize texture access on export #60

@rsubtil

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@rsubtil

Currently, the addon fetches separate image files for all button prompts. While this makes it easier for users to modify, it is inefficient, since the most popular solution is to have only one large image atlas.

It might be possible, however, to optimize this step on exported projects. The idea is to build the texture atlas and then fetch from there, instead of the individual image files (and don't even pack them on export).

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