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Menu.Designer.cs
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97 lines (91 loc) · 4.33 KB
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namespace FirstGame
{
partial class Menu
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.StartGameBtn = new System.Windows.Forms.Button();
this.ExitGameBtn = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// StartGameBtn
//
this.StartGameBtn.BackgroundImage = global::FirstGame.Properties.Resources.darkbackground;
this.StartGameBtn.Cursor = System.Windows.Forms.Cursors.Hand;
this.StartGameBtn.Font = new System.Drawing.Font("Impact", 25.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.StartGameBtn.Location = new System.Drawing.Point(203, 55);
this.StartGameBtn.Name = "StartGameBtn";
this.StartGameBtn.Size = new System.Drawing.Size(366, 92);
this.StartGameBtn.TabIndex = 0;
this.StartGameBtn.Text = "Начать игру";
this.StartGameBtn.UseVisualStyleBackColor = true;
this.StartGameBtn.Click += new System.EventHandler(this.StartGameBtn_Click);
//
// ExitGameBtn
//
this.ExitGameBtn.BackgroundImage = global::FirstGame.Properties.Resources.darkbackground;
this.ExitGameBtn.Cursor = System.Windows.Forms.Cursors.Hand;
this.ExitGameBtn.Font = new System.Drawing.Font("Impact", 25.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.ExitGameBtn.Location = new System.Drawing.Point(203, 303);
this.ExitGameBtn.Name = "ExitGameBtn";
this.ExitGameBtn.Size = new System.Drawing.Size(366, 92);
this.ExitGameBtn.TabIndex = 1;
this.ExitGameBtn.Text = "Выход из игры";
this.ExitGameBtn.UseVisualStyleBackColor = true;
this.ExitGameBtn.Click += new System.EventHandler(this.ExitGameBtn_Click);
//
// button1
//
this.button1.Cursor = System.Windows.Forms.Cursors.Hand;
this.button1.Font = new System.Drawing.Font("Impact", 25.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button1.Image = global::FirstGame.Properties.Resources.darkbackground;
this.button1.Location = new System.Drawing.Point(203, 175);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(366, 92);
this.button1.TabIndex = 2;
this.button1.Text = "Управление";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Menu
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackgroundImage = global::FirstGame.Properties.Resources.background;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.button1);
this.Controls.Add(this.ExitGameBtn);
this.Controls.Add(this.StartGameBtn);
this.Name = "Menu";
this.Text = "Menu";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button StartGameBtn;
private System.Windows.Forms.Button ExitGameBtn;
private System.Windows.Forms.Button button1;
}
}