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STPGame2by2FirstCom.m
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168 lines (153 loc) · 5.29 KB
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function [frul, srul] = STPGame2by2FirstCom(ball, BPosHX, BPosHY, ballFastMoving, ballSaveDir, own, opp, ownG, oppG, ownV, oppV, ballInside)
frul = Crul(0, 0, 0, 0, 0);
srul = Crul(0, 0, 0, 0, 0);
[ownerCmd, ownerId] = getBallOwner(ballFastMoving, ballSaveDir, ball, own, opp, ownG, oppG);
switch ownerCmd
case 1
[frul, srul] = attackGame(ownerId, ballFastMoving, ball, own, opp, ownG, oppG, ownV, oppV, ballInside);
case 2
[frul, srul] = defenceGame(ownerId, ballFastMoving, BPosHX, BPosHY, ball, own, opp, ownG, oppG, ownV, oppV, ballInside);
case -1
[frul, srul] = neutralGame(ball, own, opp, ownG, oppG, ownV, oppV, ballInside);
end
end
function [frul, srul] = attackGame(ownerId, ballFastMoving, ball, own, opp, ownG, oppG, ownV, oppV, ballInside)
frul = GoalKeeperOnLine(own(1), ball, ownG, ownV);
srul = Crul(0, 0, 0, 0, 0);
if (ownerId == 2)
if ~ballFastMoving
srul = optDirGoalAttack(own(2), ball, opp, oppG, oppV, ballInside);
end
else
if ~ballFastMoving
minSpeed = 15;
P = 4/750;
D = -1.5;
vicinity = 50;
frul = attackDistCrit(own(1), ball, (ownG + oppG) / 2, ballInside);
srul = MoveToPD(own(2), (ownG + oppG) / 2, minSpeed, P, D, vicinity);
else
srul = attack(own(1), ball, (ownG + oppG) / 2, ballInside);
end
end
end
function [frul, srul] = defenceGame(ownerId, ballFastMoving, BPosHX, BPosHY, ball, own, opp, ownG, oppG, ownV, oppV, ballInside)
frul = GoalKeeperOnLine(own(1), ball, ownG, ownV);
if ~ballFastMoving
srul = defenceGoalFor2by2(own(2), opp(2), ownG);
else
srul = receiveBall(own(2), BPosHX, BPosHY);
end
end
function [frul, srul] = neutralGame(ball, own, opp, ownG, oppG, ownV, oppV, ballInside)
frul = GoalKeeperOnLine(own(1), ball, ownG, ownV);
srul = optDirGoalAttack(own(2), ball, opp, oppG, oppV, ballInside);
end
function [cmd, id] = getBallOwner(ballFastMoving, ballSaveDir, ball, own, opp, ownG, oppG)
persistent prevOwnerCmd;
persistent prevOwnerId;
if (isempty(prevOwnerId) || isempty(prevOwnerCmd))
%ïðåäûäóùèé âëàäåëåö íå îïðåäåë¸í
prevOwnerCmd = -1;
prevOwnerId = -1;
end
if ballFastMoving
[cmd, id] = getOwnerWhenBallFast(ballSaveDir, prevOwnerCmd, prevOwnerId);
else
[cmd, id] = getOwnerWhenBallSlow(ball, own, opp, ownG, oppG);
end
prevOwnerCmd = cmd;
prevOwnerId = id;
end
function res = checkBadBallZone(ball)
lX = -300;
rX = 300;
res = lX <= ball.x && ball.x <= rX;
end
function [cmd, id] = getOwnerWhenBallFast(ballSaveDir, prevOwnerCmd, prevOwnerId)
%åñëè ìÿ÷ ïðè áûñòðîì äâèæåíèè ñîõðàíÿåò íàïðàâëåíèå, òî âëàäåëüöåì
%ñ÷èòàåì ðîáîòà êîòîðûé âëàäåë ìÿ÷îì ðàíüøå, èíà÷å âëåäåö íå
%îïðåäåë¸í
if (ballSaveDir)
cmd = prevOwnerCmd;
id = prevOwnerId;
else
cmd = -1;
id = -1;
end
%{
elseif prevOwnerCmd == -1
cmd = -1;
id = -1;
else
%äèñòàíöèÿ íåîáõîäèìàÿ äëÿ òîãî, ÷òîáû ïðè îòë¸òå ìÿ÷à
%óñòàíîâèëîñü íàïðàâëåíèå
ownerDist = 500;
if prevOwnerCmd == 1 && r_dist_points(own(prevOwnerId).z, ball.z) < ownerDist || prevOwnerCmd == 2 && r_dist_points(opp(prevOwnerId).z, ball.z) < ownerDist
cmd = prevOwnerCmd;
id = prevOwnerId;
else
cmd = -1;
id = -1;
end
end
%}
end
function [cmd, id] = getOwnerWhenBallSlow(ball, own, opp, ownG, oppG)
%ðàçíèöà ìåæäó ðàññòîÿíèÿìè äî ìÿ÷à íåîáõîäèìàÿ äëÿ îïðåäåëåíèÿ
%âëàäåëüöà
distMinDiff = 200;
%ðàçìåð îêðåñòíîñòè ìÿ÷à (çîíû âëàäåíèÿ) óäîáíîé äëÿ ìàíèïóëÿöèé ñ íèì
ballOwnerArea = 300;
%ïðîâåðêà íà âðàòàðñêèå çîíû
if checkGoalKeeperZone(ball, ownG)
cmd = 1;
id = 1;
elseif checkGoalKeeperZone(ball, oppG)
cmd = 2;
id = 1;
else
[fDist, fOwner] = calcBallCmdDist(ball, own);
[sDist, sOwner] = calcBallCmdDist(ball, opp);
if fDist < ballOwnerArea && sDist < ballOwnerArea
%åñëè â çîíå âëàäåíèÿ ìÿ÷à åñòü ðîáîòû èç ðàçíûõ êîìàíä òî
%âëàäåëåö íå îïðåäåë¸í
cmd = -1;
id = -1;
%èíà÷å ïðîâåðÿåì îáå êîìàíäû ïî îòäåëüíîñòè
elseif fDist < ballOwnerArea
cmd = 1;
id = fOwner;
elseif sDist < ballOwnerArea
cmd = 2;
id = sOwner;
elseif abs(fDist - sDist) < distMinDiff
%åñëè ðàññòîÿíèå äî ìÿ÷à êîìàíä îòëè÷àþòñÿ íå çíà÷èòåëüíî òî
%âëåäåëåö íå îïðåäåë¸í
cmd = -1;
id = -1;
%èíà÷å ïðîâåðÿåì êàêàÿ êîìàíäà áëèæå
elseif fDist < sDist
cmd = 1;
id = fOwner;
else
cmd = 2;
id = sOwner;
end
end
end
function res = checkGoalKeeperZone(ball, G)
goalKeeperArea = 900;
res = r_dist_points(ball.z, G) < goalKeeperArea;
end
function [dist, id] = calcBallCmdDist(ball, cmd)
dist = r_dist_points(ball.z, cmd(1).z);
id = 1;
for k = 2: numel(cmd)
curDist = r_dist_points(ball.z, cmd(k).z);
if (curDist <= dist)
dist = curDist;
id = k;
end
end
end