From 732da1dc7dfb6ec7ebc2404e994055d3d49a370d Mon Sep 17 00:00:00 2001 From: Samuel Date: Sun, 15 Mar 2026 16:59:18 +0000 Subject: [PATCH] Fix visible weapons --- src/Modules/Invisible.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/Modules/Invisible.cs b/src/Modules/Invisible.cs index b6883d1..56b33f4 100644 --- a/src/Modules/Invisible.cs +++ b/src/Modules/Invisible.cs @@ -23,6 +23,14 @@ public static void OnPlayerTransmit(CCheckTransmitInfo info, CCSPlayerController info.TransmitEntities.Remove(entity); } + if (Globals.InvisiblePlayers.ContainsKey(player)) + { + foreach (var weapon in player!.PlayerPawn.Value.WeaponServices.MyWeapons) + { + info.TransmitEntities.Remove(weapon); + } + } + if (gameRules.GameRules!.WarmupPeriod) return; var c4s = Utilities.FindAllEntitiesByDesignerName("weapon_c4");