Hi! I have an Actor that is generic over a type and when using the macro #[actor(SomeMsg)] the compiler complains with wrong number of type arguments: expected 1, found 0 expected 1 type argument.
#[actor(SomeMsg)]
struct MyActor<T> {
foo: T,
}
// ... generates
impl Receive<MyActorMsg> for MyActor { ... }
Doesn't seem like a big issue to fix but I haven't worked with procedural macros, I might try later but if anyone knows how to feel free to jump in :)