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Sample should play before waveform is rendered #5

@ViktorNova

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@ViktorNova

I have been finding Surplus extremely useful!

Waveform display had never worked for me until the latest round of updates, but Surplus seems to wait for the waveform to be drawn before playing the sample which, as you put it, slows everything down, and makes the process of going through banks of hundreds of samples to find the perfect snare a much slower process than before

It would be cool if the sample played first, and the waveform drawing took place afterward, and would only complete if the user doesn't go to a new sample. This way it wouldn't slow down sample browsing

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