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Implement alien NPC factions (Cabal/Marauders, Alien Merchants, Shardians) #438

@rdearman

Description

@rdearman

Implement the canonical non-Ferrengi alien factions and their behaviour.

Parent: #437

Summary:

  • Define Marauders/Cabal, Alien Merchants and Shardian Traders.
  • Give each faction distinct ships, trade patterns and aggression rules.
  • Integrate with existing NPC movement and trade framework.

Acceptance criteria:

  • Schema reference for faction and behaviour parameters.
  • Cron/engine tasks drive alien movement and interactions.
  • Events and news when aliens interact with player assets.

See epic for canon doc links.

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