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jobs.h
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42 lines (35 loc) · 1.19 KB
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#ifndef _JOBS_H_
#define _JOBS_H_
#include <sys/types.h>
#include "util.h"
/* Job states */
#define UNDEF 0 /* undefined */
#define FG 1 /* running in foreground */
#define BG 2 /* running in background */
#define ST 3 /* stopped */
/*
* Jobs states: FG (foreground), BG (background), ST (stopped)
* Job state transitions and enabling actions:
* FG -> ST : ctrl-z
* ST -> FG : fg command
* ST -> BG : bg command
* BG -> FG : fg command
* At most 1 job can be in the FG state.
*/
struct job_t { /* The job struct */
pid_t pid; /* job PID */
int jid; /* job ID [1, 2, ...] */
int state; /* UNDEF, BG, FG, or ST */
char cmdline[MAXLINE]; /* command line */
};
void clearjob(struct job_t *job);
void initjobs(struct job_t *jobs);
int maxjid(struct job_t *jobs);
int addjob(struct job_t *jobs, pid_t pid, int state, char *cmdline);
int deletejob(struct job_t *jobs, pid_t pid);
pid_t fgpid(struct job_t *jobs);
struct job_t *getjobpid(struct job_t *jobs, pid_t pid);
struct job_t *getjobjid(struct job_t *jobs, int jid);
int pid2jid(struct job_t *jobs, pid_t pid);
void listjobs(struct job_t *jobs);
#endif