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internally migrate dirty-water-light to muddy-sludge and dirty-water-heavy to tailings. no you are not crazy, melon got things backwards and upside down (#44)
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changelog.txt

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---------------------------------------------------------------------------------------------------
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Version: 3.2.6
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Date: ????
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Changes:
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- Changed internal name of "dirty-water-light" to "muddy-sludge".
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- Changed internal name of "dirty-water-heavy" to "tailings".
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Bugfixes:
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- Fixed disabling fun entity names mod setting not applying to atomizer and solid separator
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- Fixed disabling fun entity names mod setting breaking when using non-english locale

prototypes/recipes/recipes.lua

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@@ -14,7 +14,7 @@ RECIPE {
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results =
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{
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{ type = "item", name = "stone", amount = 10 },
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{ type = "fluid", name = "dirty-water-light", amount = 50 }
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{ type = "fluid", name = "muddy-sludge", amount = 50 }
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},
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main_product = "stone",
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icon = "__pycoalprocessinggraphics__/graphics/icons/soil-washer.png",
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},
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results = {
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{ type = "item", name = "stone", amount_min = 6, amount_max = 12, probability = 0.5 },
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{ type = "fluid", name = "dirty-water-light", amount = 1200 },
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{ type = "fluid", name = "muddy-sludge", amount = 1200 },
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{ type = "item", name = "moss", amount = 1, probability = 0.08 },
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},
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main_product = "moss"

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