-
Notifications
You must be signed in to change notification settings - Fork 0
Open
Labels
enhancementNew feature or requestNew feature or request
Description
Think about how the existing spatial hierarchy implementations can be utilized:
are they good for non-moving static geometry only, or they could be used somehow also for moving geometry as well, such as player objects, bullets, etc?
2 implementations are there already:
These should be utilized AUTOMATICALLY by PURE when it comes to View Frustum Culling and Coherent Hierarchical Culling.
Metadata
Metadata
Assignees
Labels
enhancementNew feature or requestNew feature or request
Projects
Status
Backlog