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This repository was archived by the owner on Oct 4, 2019. It is now read-only.
Regarding design, I have some rough ideas which are different from the usual call-graph view. For example, a heat map as the background of the PDE that shows where the PC have been during the last execution. Or, a draggable "playhead" that the user can manipulate to control a small dot that follows a "line of execution" on top of the code.
This can be taken even further if you save values of some variables on the stack. For example, if you have a function 'createParticle(float x, float y, float mass)' that is being called repeatedly by a particle emitter with different (maybe quite random) values, you could have statistics on these values over time.