Skip to content

Player does not dispose on Navigator.push(). #26

@Michael-Tal-1

Description

@Michael-Tal-1

Hello. I am getting an issue when a player does not stop on Navigator.push(). Is it possible to call a dispose() manually?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions