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Description
moving the dialog (resizablelib\ResizableDialog) demo application from a monitor (main) with 150% scaling to a monitor (secondary) with 100% scaling and the demo application has "Per Monitor High DPI Aware V2" enabled.
The application is started from 150% monitor.
With the setting "No theme" is is partly visible.
Used Manifest:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- https://docs.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<!-- https://blogs.windows.com/windowsdeveloper/2017/04/04/high-dpi-scaling-improvements-desktop-applications-windows-10-creators-update/ -->
<!-- MFC: Although we ve added per-monitor DPI scaling support to Win32, WPF and WinForms, MFC does not natively support this functionality. -->
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<!-- Declare this application as DPI aware and Per-Monitor V2 DPI ready -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- https://docs.microsoft.com/en-us/windows/desktop/sbscs/application-manifests -->
<!-- https://stackoverflow.com/questions/46428510/enhanced-system-dpi-scaling-with-vs2017 -->
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
<!-- Un-comment the line below to enable GDI-scaling in this project. This will enable text -->
<!-- to render crisply in DPI-unaware contexts -->
<!-- <gdiScaling xmlns="http://schemas.microsoft.com/SMI/2017/WindowsSettings">true</gdiScaling> -->
</windowsSettings>
</application>
</assembly>Metadata
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