Replies: 6 comments 8 replies
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Just a thought, perhaps you could pull together a release in a Zip file ready for people who don't know how to use github. I myself comment here often but not sure how to zip up a development branch to test. |
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Just an update. For those thinking or have voted for official CP merge, In order for that to happen you would have to convince Tensuko to permit it. Unfortunately, he much rather have no chopper support than something that doesn't do what he wants even if it works great. So you will have to organize the community and show Tensuko what your thoughts are. I tried creating a poll in official CP to get this merged and he deleted it immediately. Also I would like a little more interest for new features but enough has been shown that I will at least finish the sharp turn logic and squash the bugs. This would be a state I consider as ready to merge. In the future I may make a poll for the features I was thinking of adding after it was merged into official CP and had more through testing. I will go by popularity of what should be done next. |
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It works great, really? Stop shooting against the CP team, your fork is still in alpha version, present a chopper support worthy of coming into the CP. |
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Unfortunately I agree with @regs1980 get it in order with no bugs or no known bugs and code issues and then request a merge. I can see both points of view, but if this feature hits the quality benchmark then I can’t see why at that point they could refuse it. Chin up, you’ll get there. You’ve obviously got the skill and talent to do this, so I’m sure you can rise to the challenge |
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Combines must know where they are in a turn and broadcast it, as if you run two combines they following combine starts to slow down as the lead combine is making a turn, it then slows right down and waits until the lead combine has turned it then starts moving again. Try testing two combine path and see. |
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Alright I am closing this thread out. Unfortunately, while there are some people that would like to see this continue. There just aren't enough total people interested. From here on out updates will come sporadically. Any game breaking bugs(Nil errors and the sort) will be fixed as soon as I get the message. If @Tensuko would like to rejoin to the conversation about merging this back into main CP I would love to hear from you. Please create an issue of anything you would like to see included that I haven't made already and comment on the ones that I do have. For now my next big push will grass support when I find the time to do it. Thanks all for those that have contributed to this discussion and to those that voted. |
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If there are enough interested parties. I will continue development. Just understand this is not official CP and just a fork. But I am a former FS 17 CP developer so you are in good hands. I will do my best to keep it updated with official CP. Features that I was going to add but now only if there is enough support for this fork as some of theses require major time investments which I won't do if I am the only playing this fork.
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