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Setting the world scale breaks arcade physics #31

@oxysoft

Description

@oxysoft

Create method

game.world.scale.set(1.05, 1.05);
game.physics.startSystem(Physics.ARCADE);

somewhere in constructor of class which extends Sprite

game.physics.enable(this, Physics.ARCADE, true);

Results in the following https://gfycat.com/AggressiveBasicDungbeetle

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