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Video textures bottom pixels are stretched #4

@richardeakin

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@richardeakin

I'm not sure what could be the cause of this, but it looks like the last 6-10 horizontal rows (bottom) of the video's texture is stretched:

video
video2
video-otter

I created this images by placing the following line in the VideoTest's draw() function, right after it draws the texture:

writeImage( "video.png", texture->createSource() );

Here is the video that I used to create the image with the otter.

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