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spritesheet_functions.py
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35 lines (25 loc) · 1.08 KB
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"""
This module is used to pull individual sprites from sprite sheets.
"""
import pygame
import constants
class SpriteSheet(object):
""" Class used to grab images out of a sprite sheet. """
# This points to our sprite sheet image
sprite_sheet = None
def __init__(self, file_name):
""" Constructor. Pass in the file name of the sprite sheet. """
# Load the sprite sheet.
self.sprite_sheet = pygame.image.load(file_name).convert()
def get_image(self, x, y, width, height):
""" Grab a single image out of a larger spritesheet
Pass in the x, y location of the sprite
and the width and height of the sprite. """
# Create a new blank image
image = pygame.Surface([width, height]).convert()
# Copy the sprite from the large sheet onto the smaller image
image.blit(self.sprite_sheet, (0, 0), (x, y, width, height))
# Assuming black works as the transparent color
image.set_colorkey(constants.BLACK)
# Return the image
return image